Reuse of existing tiles in CR1
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Reuse of existing tiles in CR1
I read Irukards wiki page about the graphic state of CR1 recently and noticed the following points for the academy surroundings:
Grassland - Typical base tiles. Grass, flowers, bushes, roads, etc 0%
Grassland - River 8-directional river, bridges, near river flora, etc 0%
Farms - Plows, crops, fences, wells, etc 0%
I think we could save a lot of time when we would just reuse the existing woodland tiles for this.
Grassland - Typical base tiles. Grass, flowers, bushes, roads, etc 0%
Grassland - River 8-directional river, bridges, near river flora, etc 0%
Farms - Plows, crops, fences, wells, etc 0%
I think we could save a lot of time when we would just reuse the existing woodland tiles for this.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: Reuse of existing tiles in CR1
Someone needs to go through them and propose which to use.
So far no one has proposed to reuse anything.
So far we do not have much ground tile work for the island either.
So far no one has proposed to reuse anything.
So far we do not have much ground tile work for the island either.
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Re: Reuse of existing tiles in CR1
Ok then I "propose" to use all the Woodland*.png tilesets minus the outdoor building tiles and the graveyard tiles.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: Reuse of existing tiles in CR1
Out of those I'd get:
_ground: the water, the lily pad, tree stumps, the twisted tree, stones
_swamp: everything
_x2: stone, tree, lily pads
_x3: perhaps the first trees
_x4: the tree stump
_x8: the big tree with some potential retouching
A slight maybe for cliffs and base ground tiles, retouching would not hurt.
A definite no from me to all the paths, bridges, fences, fields and higher grass as they are now.
Perhaps the forest set cliffs might be of use finally?
Now we have two rather contradicting opinions on the table. Anyone else care to join in?
_ground: the water, the lily pad, tree stumps, the twisted tree, stones
_swamp: everything
_x2: stone, tree, lily pads
_x3: perhaps the first trees
_x4: the tree stump
_x8: the big tree with some potential retouching
A slight maybe for cliffs and base ground tiles, retouching would not hurt.
A definite no from me to all the paths, bridges, fences, fields and higher grass as they are now.
Perhaps the forest set cliffs might be of use finally?
Now we have two rather contradicting opinions on the table. Anyone else care to join in?
This message used to be meaningful.