New castle wip 5: check it out
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
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*Moved my wall tiles here from the wood lands thread*
here they are top notch (patting his back)
(imho they are awesome truly outdid myself if you ask me )
Going to work on the side tiles for corners and we will see what comes up
I will also try to make some mid section tiles and extra tiles for those as well for a variety so it looks more natural as well.
Like em? do comment on what you like and dont like
will help it become even better
here they are top notch (patting his back)
(imho they are awesome truly outdid myself if you ask me )
Going to work on the side tiles for corners and we will see what comes up
I will also try to make some mid section tiles and extra tiles for those as well for a variety so it looks more natural as well.
Like em? do comment on what you like and dont like
will help it become even better
Let em tell da' king
Da the east belongs to Morglum
Da east belongs to da orcs
Da east is green
Da the east belongs to Morglum
Da east belongs to da orcs
Da east is green
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
Nice, not sure what im looking at thought is it the floor area of the walls?degen wrote:*Moved my wall tiles here from the wood lands thread*
here they are top notch (patting his back)
(imho they are awesome truly outdid myself if you ask me )
Going to work on the side tiles for corners and we will see what comes up
I will also try to make some mid section tiles and extra tiles for those as well for a variety so it looks more natural as well.
Like em? do comment on what you like and dont like
will help it become even better
haha i guess thats a negative response
hehe well yes its a wall part castle or not ... a wall tile it is
mm tho badly illustrated that is grass i guess i should change that
ok here is the enxt set with corner tiles they came out pretty nice actualy have a look and yes the two green tiles are to resemble grass
woops ... it didnt go in one row ... ooh well ok Tile Studio broke the line i had in Tile studio when i exporte it, guess the time spent to illustrate a wall section wasnt needed then
*will fix that in Gimp later*
Enjoy!
hehe well yes its a wall part castle or not ... a wall tile it is
mm tho badly illustrated that is grass i guess i should change that
ok here is the enxt set with corner tiles they came out pretty nice actualy have a look and yes the two green tiles are to resemble grass
woops ... it didnt go in one row ... ooh well ok Tile Studio broke the line i had in Tile studio when i exporte it, guess the time spent to illustrate a wall section wasnt needed then
*will fix that in Gimp later*
Enjoy!
Let em tell da' king
Da the east belongs to Morglum
Da east belongs to da orcs
Da east is green
Da the east belongs to Morglum
Da east belongs to da orcs
Da east is green
feel free to use my grass tile or other tiles from other tilesets. don't forget that we want to have a consistent look in the whole game. using the graphics from other tilesets is a time saving way of archiving that. you needn't invent the wheel twice. you can also adjust or improve them to better fit your tileset.
ok i jsut didnt know where you put the laitest version of your tileset =P
didnt knwo if it was the done version and when working in Tilestudio in linux i cant import so i only did the grass to show it not to let it be (else it can be very hard to get the whole picture and people starts to ask "what is that?" )
mm well i will take a look i could use gimp as a last resort to add grass hmm didnt think of that
didnt knwo if it was the done version and when working in Tilestudio in linux i cant import so i only did the grass to show it not to let it be (else it can be very hard to get the whole picture and people starts to ask "what is that?" )
mm well i will take a look i could use gimp as a last resort to add grass hmm didnt think of that
Let em tell da' king
Da the east belongs to Morglum
Da east belongs to da orcs
Da east is green
Da the east belongs to Morglum
Da east belongs to da orcs
Da east is green
i work with gimp, too. it's a very good graphic program.
you can find the latest version in the wiki under:
http://wiki.themanaworld.org/Image:Woodland_Tileset.png
i'll try to keep it up to date.
you can find the latest version in the wiki under:
http://wiki.themanaworld.org/Image:Woodland_Tileset.png
i'll try to keep it up to date.
The tile itself looks great, but for five different tiles, those really aren't different enough. It may be best to shorten it down to one or two of them or make the five tiles a little more different. Try making a flat one too that doesn't point up like the others. But i want to make sure i stress enough that those tiles themselves are really very good and i can't see any corrections or improvisations that should be made to them.
Just thought i'd emphasize what he said... and thank him for saying it.Crush wrote:feel free to use my grass tile or other tiles from other tilesets. don't forget that we want to have a consistent look in the whole game. using the graphics from other tilesets is a time saving way of archiving that. you needn't invent the wheel twice. you can also adjust or improve them to better fit your tileset.
They are a couple of textures i wiped up, you can make a quick texture as an example if you think you can come up with something that fits it well, good luck .Ultim wrote:The tile itself looks great, but for five different tiles, those really aren't different enough. It may be best to shorten it down to one or two of them or make the five tiles a little more different. Try making a flat one too that doesn't point up like the others. But i want to make sure i stress enough that those tiles themselves are really very good and i can't see any corrections or improvisations that should be made to them.
Just thought i'd emphasize what he said... and thank him for saying it.Crush wrote:feel free to use my grass tile or other tiles from other tilesets. don't forget that we want to have a consistent look in the whole game. using the graphics from other tilesets is a time saving way of archiving that. you needn't invent the wheel twice. you can also adjust or improve them to better fit your tileset.
Well after all the talk about bricks for houses i started working on tiles and reading about pixel and shading on teh net and after alot of hours (mostly done by reading ) i came up with these.
Well first i was working on stuff for teh houses but in teh end ... yeah well you will see why i posted them ehre i hope (i also tried adding some angle on it as sugested by Iku and it ended up looking like this)
and i personly think that its looking alot like a castle wall then a brick house well bring the suggestions and point our erros please (atleast i might learn somethign new from it)
Well first i was working on stuff for teh houses but in teh end ... yeah well you will see why i posted them ehre i hope (i also tried adding some angle on it as sugested by Iku and it ended up looking like this)
and i personly think that its looking alot like a castle wall then a brick house well bring the suggestions and point our erros please (atleast i might learn somethign new from it)
Let em tell da' king
Da the east belongs to Morglum
Da east belongs to da orcs
Da east is green
Da the east belongs to Morglum
Da east belongs to da orcs
Da east is green