[FND] Graveyard Inn NPCs
[FND] Graveyard Inn NPCs
Several people were wanting to add NPCs for a new content release. Please use this topic to add them so they can be discussed and/or added into the game.
edit: After I put the [FND] tag, I also decided to change the name, to add in future searching of this topic.
edit: After I put the [FND] tag, I also decided to change the name, to add in future searching of this topic.
Last edited by Wombat on 30 Aug 2010, 05:21, edited 2 times in total.
Current character is "Abolish".
Re: NPCs For New Content Release
Of course ^^
He will be on the kitchen, now.. His assistant?
He will be on the kitchen, now.. His assistant?
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: NPCs For New Content Release
two by Lien
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- showman by Lien
- lechoipeau2.png (2.56 KiB) Viewed 5213 times
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- transient begger by Lien
- bcquyju4.png (2.13 KiB) Viewed 5213 times
Current character is "Abolish".
Re: NPCs For New Content Release
Watchman is a suggested change for the current NPC in Candor. Other two are also added due to good content.
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- scary pirate by Lien
- scary_pirate.png (2.34 KiB) Viewed 5213 times
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- scarecrow by Lien
- scarecrow.png (2.87 KiB) Viewed 5213 times
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- creepy watchman by Lien
- creepy_watchman.png (2.62 KiB) Viewed 5213 times
Current character is "Abolish".
Re: NPCs For New Content Release
Why does the pirate have a white face...?
Anyway, most of these are nice pixel-art. They're not NPCs, though. NPCs have scripting and, usually, a purpose. I'm not exactly sure what's been happening development-wise lately and I don't know what's planned for the next content release, but please don't fill it up with random NPCs that don't do anything.
I may have a use for the Scarecrow later this year/early next year though - it's not a perfect image but it's pretty good, and I'm sure it can find a home in the Farmland. And there may be a niche for the Watchman in the Hallowe'en event.
Unless you had ideas already, Wombat...?
Anyway, most of these are nice pixel-art. They're not NPCs, though. NPCs have scripting and, usually, a purpose. I'm not exactly sure what's been happening development-wise lately and I don't know what's planned for the next content release, but please don't fill it up with random NPCs that don't do anything.
I may have a use for the Scarecrow later this year/early next year though - it's not a perfect image but it's pretty good, and I'm sure it can find a home in the Farmland. And there may be a niche for the Watchman in the Hallowe'en event.
Unless you had ideas already, Wombat...?
Re: NPCs For New Content Release
not sure if it works as is for a (npc) or if i should do more to make it a boss to kill ...
????????????
i guess that would be up to you??
ill try to work on others as i get time...
-skipy
????????????
i guess that would be up to you??
ill try to work on others as i get time...
-skipy
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- monster-reaper frame 3.gif (41.24 KiB) Viewed 5153 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
Re: NPCs For New Content Release
Skipy, can you remove the yellow background from your reaper so he can be used?
Here is another NPC by Lien.
Here is another NPC by Lien.
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- skeleton_chef.png (2.24 KiB) Viewed 5132 times
Current character is "Abolish".
Re: NPCs For New Content Release
Undead Banker. Alteration by Reid
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- undead banker alteration by Reid
- undeadbanker.png (2.17 KiB) Viewed 5103 times
Current character is "Abolish".
Re: NPCs For New Content Release
Have you notice there is no fat guys in TMW ?
or Muscle builders ?
or extra Tall ?
or Muscle builders ?
or extra Tall ?
Re: NPCs For New Content Release
The lumberjack.AxlTrozz wrote:or Muscle builders ?
But I agree with you. When you design an NPC it is a good idea to deviate a bit from the body shape of the default character sprite.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: NPCs For New Content Release
& not looks like the default character sprite.AxlTrozz wrote:Have you notice there is no fat guys in TMW ?
or Muscle builders ?
or extra Tall ?
Lien ... & Wario
Re: NPCs For New Content Release
Keep up the good work Lien, Reid and others. We need undead and creepy NPCs for the next content release. If they are average, short, tall, fat, thin, whatever..they will work if they fit the concepts I want. I think you know what looks good and keep it up. If anyone else wants to make new NPCs or alter these NPCs, please feel free since there is a long NPC list to fill. The new content these NPCs are for is an Inn. Some of these NPCs already fit on my list. Here is the most current list of NPCs I'm requesting:
Innkeeper
Gambler
Receptionist
Banker
Common Shop Keeper
Bartender
Barmaid
Grim Inn Guards
Brewer
Drunk Couple
Laborer
Weapon Master
Innkeeper's Husband
Magic Shop
Mage
Drunk Guy
Other Lover
Format for submission is "art to beat". I will pick the "winners" from the list of NPCs for this Inn. If anyone thinks something submitted could be better, try to make it better. Contributions are wanted.
Innkeeper
Gambler
Receptionist
Banker
Common Shop Keeper
Bartender
Barmaid
Grim Inn Guards
Brewer
Drunk Couple
Laborer
Weapon Master
Innkeeper's Husband
Magic Shop
Mage
Drunk Guy
Other Lover
Format for submission is "art to beat". I will pick the "winners" from the list of NPCs for this Inn. If anyone thinks something submitted could be better, try to make it better. Contributions are wanted.
Current character is "Abolish".
Re: NPCs For New Content Release
Just for update: I am working in the Innkeeper NPC.
I need fix the colors of the face and horns, and put anti-aliasing in the image (that I don't know how do it, but I can try ).
Beyond this, I need put his fingers that hold the cape (right hand), ripping the same.
Construtive comments are welcome.
PS: I bite no more .
I need fix the colors of the face and horns, and put anti-aliasing in the image (that I don't know how do it, but I can try ).
Beyond this, I need put his fingers that hold the cape (right hand), ripping the same.
Construtive comments are welcome.
PS: I bite no more .
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- Fixing the color of the face.
- NPC2color.png (1.62 KiB) Viewed 5000 times
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- First model
- NPC2.png (1.67 KiB) Viewed 5000 times