I somehow dislike the Idea of maggots/slimes dropping sweets and then
my poor character has too eat those

So how about that:
Every Monster has a unique drop of something that is linked to the monster
somehow. Like BugLegs, Stingers, whatever...
Now you collect those. In the city is a guy that is specialized on extracting
Life essence/mana out of that parts. He mixes potions depending on the
kind of item you gave him.
-> Weak monsters give weak potions,
-Stronger monsters hold more mana/life essence and so stronger potions will be created.
-And very special drops hold a special power that can be used to create
something like the only antidote against a special disease or a power booster...



That would also clean everything up a bit and balance healing items I think.
Well I dislike eating candy canes/ * cake/gingerbread man/chocolate bar as
healing potion...

My other suggestion is to use the sprites currently in the client
and create more weapons (also to get rid of the gap between
Dagger ATK+15 and Shortsword ATK+100

Some new weapons here:
http://wiki.themanaworld.org/ItemSuggestions