[FND] Graveyard Inn NPCs

All development of pixel art, maps and other graphics.


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skipy
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Re: [REQ] NPCs For New Content Release

Post by skipy »

Wombat wrote:dice and only dice for the dwarf...card playing with be mr. werewolf ;)
needs some cleen up ...but here take a look tell me what you think...

---------------skipy
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dice.gif
dice.gif (17.5 KiB) Viewed 2435 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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skipy
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Re: [REQ] NPCs For New Content Release

Post by skipy »

dice guy done ...with dice toss movement.....here you go... :twisted:..
------------------skipy
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dice.xcf.gz
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back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Wombat
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Re: [REQ] NPCs For New Content Release

Post by Wombat »

Wombat wrote: Image - Watchman, a potential patronImage - Skeleton chef.Image - Drunk guy.Image - Magic Shop Zombie Mage.
Image - Horned Mage "Golbenez", the Creator of the Dimension.
Image - Crying child.
Image - Netherworld Guy, the night watchman and Innkeeper's Husband.
Image - The Innkeper.
Image - The Receptionist
Image - The Brewer
Image - Hangman is Other lover, Headless guy is another patron.
Image - Weapon Master.
Image - Werewolf Gambler.
Image - Barmaid
Image or Image - Bartender
Image - Common Shop Keeper
Image - Laborer
Image - Drunk Lovers
Image - Updated Zombie Banker
Image - Updated Headless Guy
Image - Updated Grim Guard

Everyone, good work, we've met our minimum number of NPCs for the Inn. Now which ones need cleaned up?

Skipy, your dice gambler needs its frames fixed together and a sprite sheet for complete work. I tested on imagebin and the hand animation looks good, but is detached from the body.

Drunk Guy has stray pixels, Receptionist needs fixed animation or made a static NPC and Hangman needs his own sprite sheet.

Everyone, great work! We are very close to the NPC art goal, let's keep focus on finishing this and then moving efforts into prepping either XML animation for the Inn NPCs or helping complete the Crypt tileset.
Current character is "Abolish".
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Reid
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Re: [REQ] NPCs For New Content Release

Post by Reid »

Wombat wrote: Drunk Guy has stray pixels, Receptionist needs fixed animation or made a static NPC and Hangman needs his own sprite sheet.

Everyone, great work! We are very close to the NPC art goal, let's keep focus on finishing this and then moving efforts into prepping either XML animation for the Inn NPCs or helping complete the Crypt tileset.
I work on the hangman.. ;) I think to do a simple animation... but its already hard.

I can tryt o do the receptionist animation too... if skipy dont work on it?

I will do the xml of all if you leave me this task... Skipy got enought work already ^^
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-- Ford Prefect
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skipy
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Re: [REQ] NPCs For New Content Release

Post by skipy »

Reid wrote:
Wombat wrote: Drunk Guy has stray pixels, Receptionist needs fixed animation or made a static NPC and Hangman needs his own sprite sheet.

Everyone, great work! We are very close to the NPC art goal, let's keep focus on finishing this and then moving efforts into prepping either XML animation for the Inn NPCs or helping complete the Crypt tileset.
I work on the hangman.. ;) I think to do a simple animation... but its already hard.

I can tryt o do the receptionist animation too... if skipy dont work on it?

I will do the xml of all if you leave me this task... Skipy got enought work already ^^
the hangman i was thinking the head moving like he is choking(head wobble from side to side)...Reid you can do this if you like to..
receptionist animation--i can fix that or Reid ..i was going for a fade flesh to bone and back....will not be that hard for me to do..but Reid mite do it better :wink:
dice gambler needs its frames fixed together and a sprite sheet ---i can do this ...no prob....
Drunk Guy has stray pixels-----i can... if Reid dose not do it first..
prepping XML animation for the Inn NPCs.....i have no clue how to do this "YET"(trying to learn but am not knowing how as of now).. ...so i cant ..

after all this is good ill do more for the tile set.....(open to ideas....a list of stuff needed or wanted).....

ill try to have stuff up tonight up if i can..


-------------------------------------------good luck to all---------skipy
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Reid
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Re: [REQ] NPCs For New Content Release

Post by Reid »

skipy wrote:
Reid wrote:
Wombat wrote: Drunk Guy has stray pixels, Receptionist needs fixed animation or made a static NPC and Hangman needs his own sprite sheet.

Everyone, great work! We are very close to the NPC art goal, let's keep focus on finishing this and then moving efforts into prepping either XML animation for the Inn NPCs or helping complete the Crypt tileset.
I work on the hangman.. ;) I think to do a simple animation... but its already hard.

I can tryt o do the receptionist animation too... if skipy dont work on it?

I will do the xml of all if you leave me this task... Skipy got enought work already ^^
the hangman i was thinking the head moving like he is choking(head wobble from side to side)...Reid you can do this if you like to..
receptionist animation--i can fix that or Reid ..i was going for a fade flesh to bone and back....will not be that hard for me to do..but Reid mite do it better :wink:
dice gambler needs its frames fixed together and a sprite sheet ---i can do this ...no prob....
Drunk Guy has stray pixels-----i can... if Reid dose not do it first..
prepping XML animation for the Inn NPCs.....i have no clue how to do this "YET"(trying to learn but am not knowing how as of now).. ...so i cant ..

after all this is good ill do more for the tile set.....(open to ideas....a list of stuff needed or wanted).....

ill try to have stuff up tonight up if i can..


-------------------------------------------good luck to all---------skipy
I finish what I wanted do and show you, just need to corect some pixel somewhere... not very big but that need to be changed... I show you and you will say me if you like...

Btw for the receptionist... do what you want to do :o I think who it's better to leave you this task if you want I try something after you?

About the xml, I learned it recently and I will do this work... if somebody want to help to do it, who he come on irc.freenode.net #tmw-crc , I heard who Speiros wanted help... so I dont think who we need other help for that yet... Kaster do an exelent work on script so... What other thing is needed ? x)

(what about the butoon skipy? O-O did you take a look?..)

Thanks and hope to see your work soon on the receptionist :p
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
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lien
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Re: [REQ] NPCs For New Content Release

Post by lien »

Watchman animation wrote:Image

his sprite:
Image
I hope the animation looks good

Lien.. & Wario
Image
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Reid
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Re: [REQ] NPCs For New Content Release

Post by Reid »

Image
Image
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
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skipy
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Re: [REQ] NPCs For New Content Release

Post by skipy »

looks grate lien ...

why better then in my brain :wink: ....
here is the a other one....

----------------skipy
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dress npc.png
dress npc.png (11.05 KiB) Viewed 2339 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Reid
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Re: [REQ] NPCs For New Content Release

Post by Reid »

skipy wrote:looks grate lien ...

why better then in my brain :wink: ....
here is the a other one....

----------------skipy
Why not enter some bloody frames enter the first and second frames? :P
Her Skin=>Blood=>Bones=>Blood=>Skin etc etc

Sorry I like blood.. Btw you tested on a gif if it work?

*always love his work*
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
Tengu

Re: [REQ] NPCs For New Content Release

Post by Tengu »

Hope you don't mind. I've fixed the arrows of the watch.
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watchman.zip
All your frames are belong to us! XD
(27.74 KiB) Downloaded 74 times
1000 miliseconds by frame = 1 second yay!
1000 miliseconds by frame = 1 second yay!
fixingthearrows.gif (8.99 KiB) Viewed 2307 times
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lien
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Re: [REQ] NPCs For New Content Release

Post by lien »

thanks Tengu,
I've do an sprite the second line has anti-alisang in the arrow of the watch.
watch man sprite wrote:Image
Image
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skipy
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Re: [REQ] NPCs For New Content Release

Post by skipy »

here is a look at the The Receptionist with blood ....
and i fixed the dice guy...


i should have the sheets for this soon....still needs some clean up...
(eeerrrr i keep forgeting to click submit....) :x :lol:
---------------------------------skipy
Attachments
dice.gif
dice.gif (13.05 KiB) Viewed 2293 times
dress npc.gif
dress npc.gif (15.1 KiB) Viewed 2300 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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skipy
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Re: [REQ] NPCs For New Content Release

Post by skipy »

receptionist = done....imo ...
dice-npc = done..imo....
-------------skipy
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dice-npc.png
dice-npc.png (10.47 KiB) Viewed 2275 times
dress npc.png
dress npc.png (13.76 KiB) Viewed 2276 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Reid
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Re: [REQ] NPCs For New Content Release

Post by Reid »

skipy wrote:here is a look at the The Receptionist with blood ....
and i fixed the dice guy...


i should have the sheets for this soon....still needs some clean up...
(eeerrrr i keep forgeting to click submit....) :x :lol:
---------------------------------skipy
Blood come from her mouth??
*will do nightmare*

I start to do xml then now... you got a npc who you want update or?...
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
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