new evil obelisk
- ChefChelios
- Novice
- Posts: 210
- Joined: 27 Jul 2010, 05:54
- Location: ...schlaaaand!!
new evil obelisk
the old evil obelisk is just a soul menhir...
i post my version of the obelisk but if someone have a better idea feel free to post it here...
i post my version of the obelisk but if someone have a better idea feel free to post it here...
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- Evil Obelisk.png (6.15 KiB) Viewed 3897 times
Last edited by ChefChelios on 02 Jan 2011, 01:08, edited 3 times in total.
- baseballboy
- Knight
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Re: new evil obelisk
I took a try based on ChefChelios' art.
Here you are
It's a little darker and added some ancient looking symbols
Here you are
It's a little darker and added some ancient looking symbols
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- Evil_Obelisk.png (5.01 KiB) Viewed 3889 times
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Re: new evil obelisk
i thought about kind of redish or brownish, because it is evil...
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- Evil_Obelisk2.png (5.68 KiB) Viewed 3876 times
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- Evil_Obelisk.png (5.55 KiB) Viewed 3876 times
As long as it's not about my eye...
CAUTION! Do not look into laser with remaining eye.
CAUTION! Do not look into laser with remaining eye.
Re: new evil obelisk
That isometric perspective doesn't fit TMW well, in my opinion. When you think that viewing it directly from the front is too boring you can try rotating it for just a few degrees instead of exactly 45.
We also usually do engravings by doing both a highlighted line and a shadowed line instead of only a shadowed line. You can study this techinque from the rocks in the woodland_ground tileset and the tombstones from the graveyard_x2 tileset.
Alternative idea: Glowing runes with animation (changing brightness).
We also usually do engravings by doing both a highlighted line and a shadowed line instead of only a shadowed line. You can study this techinque from the rocks in the woodland_ground tileset and the tombstones from the graveyard_x2 tileset.
Alternative idea: Glowing runes with animation (changing brightness).
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- ChefChelios
- Novice
- Posts: 210
- Joined: 27 Jul 2010, 05:54
- Location: ...schlaaaand!!
Re: new evil obelisk
here is the next one...
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- Evil Obelisk 2.png (3.12 KiB) Viewed 3790 times
- kickinyourface
- Novice
- Posts: 145
- Joined: 09 Jun 2008, 19:08
- Location: HeilbronX Germany
Re: new evil obelisk
i like that one with the pentagram on the bottom it looks fine i think maybe a bit darker...ChefChelios wrote:here is the next one...
i tried it myself...
edit: not sure if i made it too dark..^^
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- just made it a bit darker
- mana-evil-obelisk.png (2.75 KiB) Viewed 3758 times
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Re: new evil obelisk
gave it a bit of color...
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- mana-evil-obelisk.png (11.55 KiB) Viewed 3754 times
As long as it's not about my eye...
CAUTION! Do not look into laser with remaining eye.
CAUTION! Do not look into laser with remaining eye.
Re: new evil obelisk
It looks like a cardboard cutout. Note the chip on the left side: if this was three-dimensional, you'd see stone behind the crack (unless it went all the way along the side of the obelisk, widening as it did so). The same goes for the crack in the lower right corner.
The stone texture is also very blurry. Try doing the face of the whole thing with just 5 shades of brown, and rather than gradienting (very light - > light -> dark -> very dark) try some dithering the colours around a bit (eg, light -> very light -> light -> very dark -> dark -> very dark), and not in bands. It's not cloth, it's a rock, so splatter them pixels all over the place.
Also, depending on the story behind this obelisk, the skull and cross bones is probably entirely irrelevant. Why's it there? And as for that circumscribed pentagram, I'd advise not using anything connected with Earthern religions. Don't anger the pagans.
The stone texture is also very blurry. Try doing the face of the whole thing with just 5 shades of brown, and rather than gradienting (very light - > light -> dark -> very dark) try some dithering the colours around a bit (eg, light -> very light -> light -> very dark -> dark -> very dark), and not in bands. It's not cloth, it's a rock, so splatter them pixels all over the place.
Also, depending on the story behind this obelisk, the skull and cross bones is probably entirely irrelevant. Why's it there? And as for that circumscribed pentagram, I'd advise not using anything connected with Earthern religions. Don't anger the pagans.
Re: new evil obelisk
The perspective of the game is 45 degrees up zero-point perspective. The zero-point part is not an issue here, the angle is.
http://en.wikipedia.org/wiki/Perspectiv ... erspective
http://en.wikipedia.org/wiki/Perspectiv ... erspective
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- perspective.png (24.47 KiB) Viewed 3741 times
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Re: new evil obelisk
Even so, stone should be visible through the crack.
But yes, the perspective is also out.
But yes, the perspective is also out.
Re: new evil obelisk
i gave the obelisk an own try.. not perfect but a starter
edit 2:
here the bigger one (96 pixel)
edit: oops a little very small... but if it is fine, i will just resize it loledit 2:
here the bigger one (96 pixel)
As long as it's not about my eye...
CAUTION! Do not look into laser with remaining eye.
CAUTION! Do not look into laser with remaining eye.
Re: new evil obelisk
Looks okay, but pixel-art can unfortunately not be resized automatedly. It needs to be redrawn in a larger size by hand, to avoid ruining the style and quality.
Re: new evil obelisk
How about this?
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- newobelisk1.png (1.87 KiB) Viewed 3703 times
As long as it's not about my eye...
CAUTION! Do not look into laser with remaining eye.
CAUTION! Do not look into laser with remaining eye.
Re: new evil obelisk
made side that is not in the light a little less dark
the tip a bit higher
If it looks fine like that I will add the shaddow on the floor to finish it.
the tip a bit higher
If it looks fine like that I will add the shaddow on the floor to finish it.
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- newobelisk3.png (1.89 KiB) Viewed 3678 times
As long as it's not about my eye...
CAUTION! Do not look into laser with remaining eye.
CAUTION! Do not look into laser with remaining eye.