Hello, could anybody tell where could i get the up-to-date mana native client's res files, like maps, monster, equipment,players, etc sprites?
I tried this link: http://gitorious.org/mana/mana/trees/ma ... cs/sprites
Bu there seems to be no any game sprites.
Thank you.
Mana client question
Re: Mana client question
The "game" data like sprites are kept in another repo ( http://gitorious.org/tmwdata/mainline/trees/master ) because server data is unique to each server. But you can get the server data for TMW at the repo listed.
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Re: Mana client question
Thank you for the information.
Re: Mana client question
And could you tell where does the client store the sprites?
I patched the client for alternate world, entered the game perfectly, but couldn't find the sprites in the data folder. Does it store the sprites files somewhere else?
I patched the client for alternate world, entered the game perfectly, but couldn't find the sprites in the data folder. Does it store the sprites files somewhere else?
Re: Mana client question
Generaly its in clientdata/graphics/sprite If not then clientdata/graphics/sprite/equipmentMenny wrote:And could you tell where does the client store the sprites?
I patched the client for alternate world, entered the game perfectly, but couldn't find the sprites in the data folder. Does it store the sprites files somewhere else?
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Re: Mana client question
It's strange, i have only 2 png, 4 gif, and 3 xml files in the sprite folder, and there no equipment folder. But somehow i still can play with that client without any errors. I've noticed that in the logs/updates/server.thealternateworld.org/data exist some *.zip patches with the sprites and so on. Maybe client takes sprites and other stuff from that folder somehow?
Re: Mana client question
This information is wrong.Reid wrote: Generaly its in clientdata/graphics/sprite If not then clientdata/graphics/sprite/equipment
When the client performs an auto update it stores the zipped updates in your user directory (the location depends on your operating system). The zip files you've found are exactly where the client loads its updates.
But unfortunately, when you want to do content development, you can't just tamper with these files because they will be overwritten when the client checks for updates.
A detailed description how to make the client skip the updating and load data files from an unpacked directory structure instead can be found in the thread "how to play around with tmw resource files" in the content development forum.
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Re: Mana client question
Thank you for the information.