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Re: What do you think about PVP in this game?
Posted: 20 Sep 2010, 06:07
by anunitu
Very interesting Crush, makes sense..I myself play games to relax, there is enough strife in everyday life, and I relax by playing non competively. I was once VERY agressive real world, went to a REAL war that was not a game. Given a choice back then,I wouldn't have fought in a war,BUT there was no choice.
Re: What do you think about PVP in this game?
Posted: 20 Sep 2010, 11:19
by mistergrey
@ acegi - Lightning may be too powerful in a pvp context, but think of it like this: If I, as a mage, go out with 1 vitality in the pvp zone, a good warrior will kill me in 1, maybe 2 hits. How is it not fair that warriors die easy to mages, when warriors never use Int? In the same way that using betsanc with 1 vitality won't help me much, a warrior someone cast asorm on won't benefit much without some intelligence. If anything, I'd say the class who has a right to be upset is the archer, who can kill mages if he gets close enough, but never had a chance against the warriors.
Re: What do you think about PVP in this game?
Posted: 20 Sep 2010, 11:43
by Acegi
Yeah, I did point out archers are the worst affected and it's pretty well known what class of player I play as!
One idea I've been considering is that archers would be given more luck to do more criticals than any other class. I'm a bit ambivalent about this idea because in player vs monsters, archers already out-kill monsters compared to warriors (and to some mages). On the other hand it's fair because archers pay a significant arrow cost; virtually NO profit at all aka unsustainable GY cost. This makes it easiest and cheapest for warriors to grind levels in GY because archers have to spend a large amount of time killing weaker monsters for money. It is also well known that GY is unequivocally the best place to grind levels.
This leads me to a compromise idea which requires changing the game engine a little (and should really go into Development rather than in Player Talk). The idea is as the distance between archer and target decreases (closer), chance of criticals should increase exponentially/significantly. It's like firing a gun at point blank range, you would expect a kill.
This bonus doesn't/shouldn't affect mages since all their hits are magical and hit (real world) 100% of the time.
Re: What do you think about PVP in this game?
Posted: 20 Sep 2010, 12:03
by mistergrey
See, now I like that idea, a lot. Plus, it's reusable for any long range projectile weapon they come out with, ex: crossbow, darts, pistols (doubtful, heh), etc.
Personally, it would be interesting if they made the equipment a little more thought provoking. Like, for instance, if they raised all max stats to 100-120, but compensated with all armor having bonuses and penalties, like +30 defense, -5 agility, etc. Course, then to avoid unfair bitching good mage equipment would probably need a Vitality penalty or something.
Re: What do you think about PVP in this game?
Posted: 21 Sep 2010, 23:45
by Arphetic
yeah, skills to learn for warrior and archers (making you choose for warrior/arch/mage for that instead of the possibility to get them all) would be nice.
Re: What do you think about PVP in this game?
Posted: 22 Sep 2010, 00:56
by samesun
Although i hate the feeling of being bullied and i wish that people wouldn't act in such a way (im referring specifically to unannounced attacks- especially on low lvl chars), How ppl act in such an environment is a reflection of someone's true character and gives us a chance to see what people are really like.
Re: What do you think about PVP in this game?
Posted: 22 Sep 2010, 01:42
by Arphetic
Perhaps statements like that is why people bully you.
Re: What do you think about PVP in this game?
Posted: 22 Sep 2010, 03:05
by samesun
Perhaps. But, well, I gotta be me.
Re: What do you think about PVP in this game?
Posted: 22 Sep 2010, 04:22
by Anonymous!!!
samesun wrote:Although i hate the feeling of being bullied and i wish that people wouldn't act in such a way (im referring specifically to unannounced attacks- especially on low lvl chars), How ppl act in such an environment is a reflection of someone's true character and gives us a chance to see what people are really like.
Well I like to use ingrav on anyone who bullies people in pvp because it makes me some sweet enemies.
-Great! I'm gonna get pwned now!
Re: What do you think about PVP in this game?
Posted: 26 Sep 2010, 15:00
by Kandiman
Just throwing my 2 cents into the pot (not that they hold much weight right now) on the PvP issue. I like the idea of pvp enabled maps, but perhaps not making it an area that is the sole location of a resource. An idea that came out during town chat the other day was having to cross through a pvp map in order to get to that resource, providing the challenge, but still allowing for unhindered gathering once your destination is reached.