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Re: [DIS] ManaMarket Slots

Posted: 10 Sep 2011, 04:15
by DarkestLight
yaypunkrock wrote:
Crush wrote:Would it be possible to run multiple instances of the market bot to extend the capacity?
Any other instances would also require the correct server permissions; to prevent chat spam bans. Though if the idea were supported I suppose a few characters with each selling a certain type of item might work (e.g. one for armor/hats etc).

Currently the number of inventory slots is not a problem (at the moment 41 inventory slots are in use with 2 used for clothing, and 44 sales lines), the decision to limit the number of "slots" a user can add item's too, was made to give enough room to hopefully allow every new user who asked the ability to add items over the lifetime of the bot.

The only real problem that might occur soon, is he may become overweight (with 99 STR he can only carry 50.7kg).
Just like GMs have special skills that allow them to bend the rules of the game as needed (invisibility, warp, and whatnot), is there a possibility of
a) Allowing ManaMarket and other such approved bots to have a skill that totally
negates the weight limit (or just allows you to carry more weight)
b) Have the same skill allow additional inventory slots

This would take help from the designers team but next to the making an official ManaMarket NPC (also a possible solution) its the easiest solution I can think of.

Just like GMs ManaMarket provides very much to TMWs community and should be allowed to bend the rules a little in order to make the players experience on TMW better.

Re: [DIS] ManaMarket Slots

Posted: 10 Sep 2011, 04:44
by yourmistakes
if i recall, the number of inventory slots is hard coded into the server. not sure about the str increase.

Re: [DIS] ManaMarket Slots

Posted: 10 Sep 2011, 05:12
by DarkestLight
yourmistakes wrote:if i recall, the number of inventory slots is hard coded into the server. not sure about the str increase.
Oh that's too bad, but at any rate that is the less immediate problem, Perhaps we could add a function to the Brawler skill to increase carrying weight to make it not a total waste of a skill?

Re: [DIS] ManaMarket Slots

Posted: 10 Sep 2011, 05:42
by Big Crunch
we have petitioned for a solution for the weight issue. We've suggested it and the powers that be will let us know or possibly inform us of an alternate solution.

In short, its being worked on.

BC

Re: [DIS] ManaMarket Slots

Posted: 10 Sep 2011, 05:54
by DarkestLight
Big Crunch wrote:we have petitioned for a solution for the weight issue. We've suggested it and the powers that be will let us know or possibly inform us of an alternate solution.

In short, its being worked on.

BC
That's great to know!, I hope a viable solution is carried out soon!

Thanks for the info!