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Re: balancing levels, weapon and armour stats and availablit
Posted: 19 Dec 2011, 18:41
by Crush
Come on, do you really think that a chat bot is an intuitive user interface?
Re: balancing levels, weapon and armour stats and availablit
Posted: 19 Dec 2011, 19:30
by Derpella
Yes, having wiki personalized and handy would be a real nightmare. Like, writing learning to write "weapons" to have info about weapons and "Bernard" to know what Bernard does is soooo hard.
When I talk to newbs and I write them the same things every time, I am surprised they are able to ask at all. This is so unnatural comparing to a clickable NPC which floods you with info people in 90% cases skip.