Re: Land of Fire TMW is online!
Posted: 21 Jul 2012, 20:16
+1Len wrote:Sure it would be a nice if you fixed it up, but the cost of doing so is so much more than its worth and you would just be better off starting from scratch.
Feel the mana power growing inside you!
https://forums.themanaworld.org/
+1Len wrote:Sure it would be a nice if you fixed it up, but the cost of doing so is so much more than its worth and you would just be better off starting from scratch.
Unfortunately you got the point.Len wrote:TMW's problem is more like this
Sure it would be a nice if you fixed it up, but the cost of doing so is so much more than its worth and you would just be better off starting from scratch. :wink:
Er, it doesn't make sense to have lava in the middle of those columns.Solo wrote:New Lava Mines map, underground.
Creativity!o11c wrote:Er, it doesn't make sense to have lava in the middle of those columns.Solo wrote:New Lava Mines map, underground.
There are no columns, you're walking above the lava, those are actually re-designed cave entrances, below where the players will be walking. Look closer.o11c wrote:Er, it doesn't make sense to have lava in the middle of those columns.]
The lower of the two lava regions in the left walkable area, and the island near the north bridge, have upward walls with lava on the inside.Solo wrote:Thank you everyone for the kind comments.
There are no columns, you're walking above the lava, those are actually re-designed cave entrances, below where the players will be walking. Look closer.o11c wrote:Er, it doesn't make sense to have lava in the middle of those columns.]
Ah, those are actually small volcanoes. Orange particle effects will be added to simulate spewing lava, as well as to the rest of the lava tiles, to mask most of those tiles' imperfections.o11c wrote:The lower of the two lava regions in the left walkable area, and the island near the north bridge, have upward walls with lava on the inside.
Well, there's a slight problem with that: gravity.Solo wrote:Ah, those are actually small volcanoes. Orange particle effects will be added to simulate spewing lava, as well as to the rest of the lava tiles, to mask most of those tiles' imperfections.o11c wrote:The lower of the two lava regions in the left walkable area, and the island near the north bridge, have upward walls with lava on the inside.
o11c wrote:Well, there's a slight problem with that: gravity.
The level of lava in tubes that are connected below will always be equal.
And, ignoring for a moment the lava in the chasm below, a volcano would need a much larger solid area around it - otherwise the pressure would burst it. And, in order to get lava that's liquid on the surface it needs have low viscosity, which makes a shield volcano - otherwise you'll get a stratovolcano, which just explodes.
Are you intended that lava to represent the volcano's magma chamber, or the vent?
Now ignoring the volcanos and going back to the lava in the chasm - is it intended to be lava that has escaped and filled a natural cavern, or is the whole cave a magma chamber? In the latter case it would be much more likely for the whole cavern to collapse and form a caldera.
---
The best choice for origin of lava that does interesting things is going to be a shield volcano whose liquid lava flow filled a large natural cavern. For obvious reasons that means the volcano itself cannot pierce the cavern.
Shield volcanos don't form from converging plates (i.e. at the edge of a continent), but from diverging plates (in the middle of the ocean) or from hotspots (in the middle of a plate)
Alternatively, if you have a justification for how you got deep enough, you might be able to do something with a dying magma chamber (perhaps another magma chamber has formed "nearby" to divert the flow?).
Disclaimer: this discussion is based on the assumption that liquid water is capable of existing on the planet's surface.
Really? You're going to mention "realism"? The same guy who's been hunting zombies, fire lizards, wisps, specters, poltergeists, slimes, flying skulls, jack-o-lanterns, uses magic spells, talks to trees, and eats magic mushrooms for energy?Forst wrote:I love that map. It's certainly ominous and I can almost feel the heat. Great work!
True, it's not realistic, but I don't play TMW to feel realistic. I take walks outside for that experience.