Re: [WIP] New Woodland
Posted: 30 Mar 2009, 09:11
can we see it action? (i could always make a map my self but i'm lazy)
I just love evolution
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Just make a custom data zip and walk around platinum. I'll do it later and upload screenshots.Len wrote:can we see it action? (i could always make a map my self but i'm lazy)
Seconded. Now the sign actually looks nice.Len wrote:can we see it action? (i could always make a map my self but i'm lazy) I just love evolution
now or you mean the past ? o_oRotonen wrote:Seconded. Now the sign actually looks nice.Len wrote:can we see it action? (i could always make a map my self but i'm lazy) I just love evolution
Nice to see this finally retouched. The colors of the woodland area have always felt murky and damp to me.
now or you mean the past ? o_o[/quote]Seradest wrote:Nice to see this finally retouched. The colors of the woodland area have always felt murky and damp to me.
Sorry! I didn't see this in the thread before!Seradest wrote:I need help with the Briges from Fother J
Ok great thanks ^^Fother J wrote:Sorry! I didn't see this in the thread before!Seradest wrote:I need help with the Briges from Fother J![]()
Let me take a look a little more at this... I like the existing thicket bridges, but maybe they could be recolored slightly to blend better with the recent set changes. I have to check with Jaxad and Rotonen to see what's going on with the docks outside of Hurnscald also as far as the visual continuity goes.

Very good but 3 very different color shemes in 1 build ?Saphy wrote:The bridge looks out of place. How about something like this?
Sorry, I drew it in a hurry, so I haven't recoloured the gate yet. This one should have a more unified colour scheme:Seradest wrote:Very good but 3 very different color shemes in 1 build ?Saphy wrote:The bridge looks out of place. How about something like this?




Saphy wrote:Sorry, I drew it in a hurry, so I haven't recoloured the gate yet. This one should have a more unified colour scheme:Seradest wrote:Very good but 3 very different color shemes in 1 build ?Saphy wrote:The bridge looks out of place. How about something like this?
But now that I looked at it, the gate in the old version seems more reasonable. So we can probably just replace to top part of the bridge, like this:

It was intended to be at a conception level. Changing colour and the base tileset is trivial. But here it is:Seradest wrote: Please use the new woodland Titleset and complete it with your new briges
and more yellow in the brige they are no red wood in the new forrest

Hmm i think we need a Mapper now...Saphy wrote:It was intended to be at a conception level. Changing colour and the base tileset is trivial. But here it is:Seradest wrote: Please use the new woodland Titleset and complete it with your new briges
and more yellow in the brige they are no red wood in the new forrest
I have not complete the alternative tile for the vertical dock yet. I am also not sure how it will look in game, so there needs to be a lot of review and revision before it is is acceptable. Any suggestion?
Why? Just make a customdata zip and go explore the woodland on the server.Seradest wrote:-snip-
Hmm i think we need a Mapper now...