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Re: TMW Client Patch

Posted: 01 Oct 2009, 20:46
by Booth
ah, okay. Oh well, i don't need it.

Re: TMW Client Patch

Posted: 01 Oct 2009, 21:01
by Booth
This patch sucks, no more drop parties >_>

Re: TMW Client Patch

Posted: 01 Oct 2009, 21:22
by Jurgi
I've noticed one small bug (?).
"X" key targets and attacks immediatelly, but when I attack weak monster (that can be killed with one hit) it often targets automatically next monster. usually not the one, I want to attack next or one too far away. I need to press l-shift to stop attack. It is just a bit too sensitive and it's anough to keep key pressed a fraction of second to catch next monster.

Re: TMW Client Patch

Posted: 01 Oct 2009, 23:55
by mightydefiant
Booth wrote:This patch sucks, no more drop parties >_>
Care to elaborate?

Re: TMW Client Patch

Posted: 02 Oct 2009, 00:08
by Booth
the patch allows you to pick up everything in a certain radius within a second.

Re: TMW Client Patch

Posted: 02 Oct 2009, 00:13
by mightydefiant
I can see how that can be a problem.

Re: TMW Client Patch

Posted: 02 Oct 2009, 09:35
by Manue
Is it possible to see the sourcecode for it?

Re: TMW Client Patch

Posted: 02 Oct 2009, 13:32
by Jaxad0127
This is a patch, so what you download is the source code (in patch form).

Re: TMW Client Patch

Posted: 02 Oct 2009, 14:15
by Bertram
There are interesting things, really!

here are the features we should maybe add officially:
- Setting to hide or show portals highlighting.
- Fix: Joystick pick up now work like pick up from keyboard.
- Anti rain, a feature I would upgrade into: disable spell animations.
- /move X Y command for move to location.
- Who is online (ported from qoal patch).
- Kill stats (ported from qoal patch).
- Experience per 1,5,15 minutes in kill stats
- Insert unicode chars in chat (ported from qoal patch). <-- See if it ok as it is.
- Player position in debug window.
- Id in item popups.
- Added Flee bonus and target time.
- Allow player to speak after death (ported from qoal patch). <- It's a game ^^
- Allow attack from sitting (quick stand).
- Allow player to move to home position.
- Show player gender. (Maybe add a sign next to name?)

Not in the patch but inspired by:
- Add the weapon and projectile in the outfits window and add a switch between outfits if it's not done already.

What is the game use of this? Resurrection?
Fix: Allow select dead player by mouse, if enabled selecting dead players.

You should really think about committing patches for git inclusion, 4144!

Regards,

Re: TMW Client Patch

Posted: 02 Oct 2009, 14:46
by Crush
Setting to hide or show portals highlighting.
I would prefer to do this with particle effects.
Fix: Joystick pick up now work like pick up from keyboard.
Joystick and gamepad support needs love.
Anti rain, a feature I would upgrade into: disable spell animations.
...or just a general particle effect on/off switch in video setup.
/move X Y command for move to location.
This does not sound particularly useful to me, but I see no reason not to add it.
Who is online (ported from qoal patch).
When we use this we should do it properly by querying the server with a net message and not with a dirty workaround like downloading the online list with curl from the web.
Kill stats (ported from qoal patch).
Experience per 1,5,15 minutes in kill stats
I am not a fan of this killstat window. When we implement it it should be hidden.
Insert unicode chars in chat (ported from qoal patch). <-- See if it ok as it is.
Huh? I have no problem with writing unicode chars in the chat. Is this a linux only problem?
Player position in debug window.
Useful.
Id in item popups.
This is a technical information the player should not be confronted with, in my opinion.
Added Flee bonus and target time.
Good idea, but this information should be presented to the player in an easier to understand way.
Allow player to speak after death (ported from qoal patch). <- It's a game ^^
When the server allows it the client should allow it too. When we don't want dead players to talk we must interdict this server-sided.
Allow attack from sitting (quick stand).
See above
Allow player to move to home position.
What's that?
Show player gender. (Maybe add a sign next to name?)
Unnecessary, in my opinion.

Re: TMW Client Patch

Posted: 02 Oct 2009, 23:31
by Ceros
4144 I'd like to see you add some sort of MP3 player to your patch. I think that'd be neat.
Crush wrote: /move X Y command for move to location.
This does not sound particularly useful to me, but I see no reason not to add it.
Easier navigation of bots.

Re: TMW Client Patch

Posted: 03 Oct 2009, 00:40
by Jaxad0127
Ceros wrote:4144 I'd like to see you add some sort of MP3 player to your patch. I think that'd be neat.
Crush wrote: /move X Y command for move to location.
This does not sound particularly useful to me, but I see no reason not to add it.
Easier navigation of bots.
Bots don't usually macro on top of the client.

Re: TMW Client Patch

Posted: 03 Oct 2009, 03:21
by 4144
Crush wrote:Allow player to move to home position.
What's that?
Allow move to location selected as home (in current version this locations hardcoded).
For example go to bench. In next version it will be highlighted by color and players can set one home location per map.

All auto moves work only in short distance, because client send only one move command for move, and server not allow moves in large distances.

Re: TMW Client Patch

Posted: 03 Oct 2009, 03:27
by 4144
Crush wrote: Insert unicode chars in chat (ported from qoal patch). <-- See if it ok as it is.
Huh? I have no problem with writing unicode chars in the chat. Is this a linux only problem?
It's unicode shortcuts in chat window. Keys F2-F12 allow enter different unicode symbols.

Re: TMW Client Patch

Posted: 03 Oct 2009, 03:38
by 4144
Bertram wrote: What is the game use of this? Resurrection?
Fix: Allow select dead player by mouse, if enabled selecting dead players.
Some times mage can get expirience if heal dead player.
Bertram wrote: You should really think about committing patches for git inclusion, 4144!

Regards,
One patch for outfits already comitted. Second for talk after death wait approval.
If need port some features to git, say about it.

PS:In IRC my nick {41444d494e}