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^^

Posted: 09 Dec 2006, 10:35
by Manaboy
Image

Posted: 09 Dec 2006, 16:47
by Dr Wahl
with all the different colors of sweater we have now, is there going to be an NPC that dyes your sweater a different color, or are each color of the sweaters going to be seperate items?

Posted: 10 Dec 2006, 01:18
by yosuhara
Dr Wahl wrote:with all the different colors of sweater we have now, is there going to be an NPC that dyes your sweater a different color, or are each color of the sweaters going to be seperate items?
Dyeing would be better for sure :)
But i don't know if it's already done in coding...

and the

Posted: 10 Dec 2006, 06:32
by Manaboy
Image





Image


hehe :o

redsweaster

Posted: 10 Dec 2006, 09:20
by Manaboy
<a><img src="http://img216.imageshack.us/img216/1526 ... tv9.th.png" border="0" alt="Free Image Hosting at http://www.jjlImageShack.us"></a>

Re: redsweaster

Posted: 10 Dec 2006, 09:44
by Manaboy
Manaboy wrote:<a><img src="http://img216.imageshack.us/img216/1526 ... tv9.th.png" border="0" alt="Free Image Hosting at http://www.ImageShack.us"></a>
Image

Posted: 10 Dec 2006, 11:03
by yosuhara
i still don't get this Manaboy... what he's up to?

Posted: 10 Dec 2006, 16:32
by Crush
yosuhara wrote:
Dr Wahl wrote:with all the different colors of sweater we have now, is there going to be an NPC that dyes your sweater a different color, or are each color of the sweaters going to be seperate items?
Dyeing would be better for sure :)
But i don't know if it's already done in coding...
It is planned to recolor sprites dynamically one day, but it isn't as easy as one might think, because the recoloring has to be implemented differently for openGL and software mode.

Posted: 18 Dec 2006, 16:50
by Saphy
Tarm wrote:
yosuhara wrote:
Saphy wrote:Here's the icon for the red v-neck sweater:

Image
it's too dark imho
Yeah. It's hard to see details if the colour's to dark.
Hi everyone,

Sorry for the delay. I am just dropping by to say, I am not dead, just busy due to term projects and finals. I have created a lighter and shaper version of the sweater icon (using only 14 colours excluding alpha's grayscale).

Image

Posted: 18 Dec 2006, 17:07
by Tarm
I like the new sweater much more. Great! :)

Posted: 20 Dec 2006, 01:25
by Saphy
Crush wrote:It is planned to recolor sprites dynamically one day, but it isn't as easy as one might think, because the recoloring has to be implemented differently for openGL and software mode.
How many just making several png file for each colourable items? Instead of using software to recolour, the program can just load different pngs.

Posted: 20 Dec 2006, 02:05
by i
Saphy wrote:How many just making several png file for each colourable items? Instead of using software to recolour, the program can just load different pngs.
We already decided to recolor grayscaled items dynamically. This option give us more flexibility than making many recolored pngs. If u want make for example 256 (or even more: 512, 1024, 2048) color versions of each equipable item, just go ahed, but imo it doesnt make any sense.

Posted: 20 Dec 2006, 10:04
by Modanung
Topic on variable colours:
Variable colours

Posted: 20 Dec 2006, 19:04
by BadMrBox
Me like variable colours.

Posted: 20 Dec 2006, 19:13
by Modanung