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Posted: 12 Sep 2007, 02:01
by AxlTrozz
yosuhara wrote:It seems that snake is rather short, when we take size of his head and thickness of body in consideration...of course maybe it's just me :D
suggestion: Image

sorry for that bg color, i had to use ms paint...
What about this version, I rather not lay the snake on the floor...

Image

Posted: 12 Sep 2007, 02:05
by AxlTrozz
ElvenProgrammer wrote:Still is a nice start and looks promising. Is the octagonal shape of the basement an intentional effect?
thanks, and yes the base is hexagonal on purpose

Posted: 12 Sep 2007, 07:38
by yosuhara
AxlTrozz wrote:
What about this version, I rather not lay the snake on the floor...

Image
definitely better

Posted: 12 Sep 2007, 19:29
by Len
Image
(attempted entrance concept)

It's ugly, but perhaps something can be gained from this thing I made :oops:

Posted: 12 Sep 2007, 20:28
by AxlTrozz
Len, not ugly at all, its awesome...I like the idea of a secret entrace in the rocks, but we would have to change the light direction (or put a strong source of light close to the door) but I like the whole concept.

Posted: 13 Sep 2007, 02:50
by Len
I'm just messing around with different programs

Image

Posted: 13 Sep 2007, 02:55
by AxlTrozz
We need to animate Khepera, You think you could do that ? I tried but my skill are very limitated doing animations...

P.D. this could be a wallpaper 8) we only need to add TMW logo, heh

Posted: 13 Sep 2007, 03:08
by Len
AxlTrozz wrote:We need to animate Khepera, You think you could do that ? I tried but my skill are very limitated doing animations...

P.D. this could be a wallpaper 8) we only need to add TMW logo, heh
i can try and animate it but my experience is also lacking

Posted: 13 Sep 2007, 19:50
by Rotonen
We need more omnipotent pixel artists so there's no harm in you mastering everything.

Via experience you gain skill.

Posted: 14 Sep 2007, 05:29
by Len
Image
(first attempt at different views)

Creating the different views is a lot harder than I had imagined, :cry: this is going to take a few revisions..

Image
(trying different outlines)

BTW, what was wrong with my original snake? :? And where can I find the Tileset I want to add my depth changes?

Posted: 14 Sep 2007, 06:57
by ElvenProgrammer
Very nice, I like it. It could be just me but i'd make the arm in the side view a little more straight.

Posted: 15 Sep 2007, 21:13
by AxlTrozz
Len wrote: BTW, what was wrong with my original snake? :? And where can I find the Tileset I want to add my depth changes?
Len, I used Korcha's snake because the angle and light, but we can use the original snake (yours) inside the temple.

But don't think I (or anyone) is discarting any pixel of the hard work you had put on this project :wink:

About the Tileset, I doesn't exist yet, the whole temple is just in preliminar stage.

Posted: 15 Sep 2007, 21:36
by AxlTrozz
Image

Ok, here a new version, just fixed some colors and shapes, any comment ?

Posted: 15 Sep 2007, 22:02
by Platyna
Well, in this case the wall version looks alot better.

Regards.

Posted: 15 Sep 2007, 22:25
by AxlTrozz
The question is not if this version is better or not, maybe we are going to use both, one inside the other on the outside.

The question is more about comments or suggestions on that specific version