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new NpC AGAIN the "human stone"
Posted: 28 Jan 2010, 15:34
by lien
he ( or it ) is maybe a
NPC or he belong to a "tliset" for the
game
but me , i don't know
http://nsa11.casimages.com/img/2010/01/ ... 255836.png
so , what do you think ?
comment please
lien
Re: new NpC AGAIN the "human stone"
Posted: 29 Jan 2010, 15:35
by lien
zero comment
no...
comment !
you make me cry
*snif**snif*
Re: new NpC AGAIN the "human stone"
Posted: 29 Jan 2010, 15:45
by darkice
meh he just looks like a normal player edited threw gimp....
Re: new NpC AGAIN the "human stone"
Posted: 29 Jan 2010, 15:47
by lien
darkice wrote:meh he just looks like a normal player edited threw gimp....
The principle
here( on this topic ) is the texture of stone
Re: new NpC AGAIN the "human stone"
Posted: 30 Jan 2010, 00:22
by baseballboy
Re: new NpC AGAIN the "human stone"
Posted: 30 Jan 2010, 07:07
by Anonymous!!!
It would make a great game item I think.
Maybe have a location where they are statues, one of them is an NPC that is a statue with an inscription "BEWARE THE MEN OF STONE" and one or two of them that are monsters and have a low track and stroll range so the player mistakes them for statues because they don't move. heh heh.
Would make a good monster in my opinion
Re: new NpC AGAIN the "human stone"
Posted: 30 Jan 2010, 09:07
by lien
anonymous!!! wrote:
It would make a great game item I think.
Maybe have a location where they are statues, one of them is an NPC that is a statue with an inscription "BEWARE THE MEN OF STONE" and one or two of them that are monsters and have a low track and stroll range so the player mistakes them for statues because they don't move. heh heh.
Would make a good monster in my opinion
or to make it alive , he would have to eat an "iron ore"
just a idea
Re: new NpC AGAIN the "human stone"
Posted: 01 Feb 2010, 02:57
by meway
He looks more metal than stone. But nice so It may be used some place.
Re: new NpC AGAIN the "human stone"
Posted: 03 Feb 2010, 09:46
by CapitanAwesome
I love it! i also like the idea of it being a monster.
Could a monster detect players in front of it?
If so, it would be interesting to have to sneak up on the monster from behind, otherwise is "turns to stone and cand't be killed" ??
Good Work!
cappy =)
Re: new NpC AGAIN the "human stone"
Posted: 03 Feb 2010, 22:37
by meway
It would be cool to have an player like monster that turned to stone if anyone was looking at it and can only be killed by magic.
Edit: cannot hit players when its stone or be hit by players.
Re: new NpC AGAIN the "human stone"
Posted: 04 Feb 2010, 17:40
by darkice
wow ok sorry about my first post. i have an idea that can go with that human stone npc.
that npc should Give a quest where you collect stuff mainly snake skin and other snake drops... and once you completed the quest you get a sword that can turn your enemies into stone for about a minute Note:(this weopan should have no effect on other players because that would be an unfair result) lien pm me i can help with this npc of yours
Re: new NpC AGAIN the "human stone"
Posted: 04 Feb 2010, 18:05
by lien
darkice wrote:wow ok sorry about my first post. i have an idea that can go with that human stone npc.
that npc should Give a quest where you collect stuff mainly snake skin and other snake drops... and once you completed the quest you get a sword that can turn your enemies into stone for about a minute Note:(this weopan should have no effect on other players because that would be an unfair result) lien pm me i can help with this npc of yours
or ..... not a weapon but he (it) teacht
a new spell
but the spell can turn your enemies into stone as the sword
Re: new NpC AGAIN the "human stone"
Posted: 05 Feb 2010, 17:50
by darkice
lien the spell idea sound great.
It would also give us a chance to open up a new range of spell's mainly ones that cause status effects like a poison spell etc!
Re: new NpC AGAIN the "human stone"
Posted: 05 Feb 2010, 18:26
by iamWayne
Programming Speach.(this level of input is proposed from a programming Point of view)
that human stone resemble a copy from the original human_male_player.
as you come up with that idea, i'll propose mine too.
there is a sex-change player within the game located in Timulshar. as that demonstate possible sprite changer,
other changes can be added to make that human stone a success.
changes such as changing the Male/Female sprite and point it to the human stone char.
if figures, this will need a new client. if this be the case
Re: new NpC AGAIN the "human stone"
Posted: 05 Feb 2010, 18:48
by Jaxad0127
No current client supports "races". Just two genders.