Castle [WIP]

All development of pixel art and graphics
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meway
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Re: Castle [WIP]

Post by meway » 23 Feb 2010, 21:31

I am going to D-load this when I get home. Iru's work is great, and I think this will help me allot.
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Re: Castle [WIP]

Post by Crush » 23 Feb 2010, 21:49

To really make use of it you will need a raster-based graphic program which supports multiple layers so that you can import the vector graphic as a background layer and draw the pixel art on top.

Like Gimp, for example.
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Re: Castle [WIP]

Post by meway » 23 Feb 2010, 22:23

I have gimp :) Thx for the Help I am home and it is installing now. I will learn this. It should help me greatly. (hopes)
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Re: Castle [WIP]

Post by Lizandra » 23 Feb 2010, 22:32

meway wrote:I have gimp :) Thx for the Help I am home and it is installing now. I will learn this. It should help me greatly. (hopes)

LOL, one more converted to GIMP....i started to use it in January =) It works!!! it's spectacular!

:lol: :lol:
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Re: Castle [WIP]

Post by meway » 23 Feb 2010, 22:54

well no... I already owned gimp I installed inkscape. I only use Gimp if I really need to. :/
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Re: Castle [WIP]

Post by i » 23 Feb 2010, 23:30

I use Inkscape (and sometimes xournal) for prototyping and GIMP for drawing. GIMP is one of the few open source programs with pressure sensitive support which helps me a lot.
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Re: Castle [WIP]

Post by Rotonen » 24 Feb 2010, 08:56

i wrote:I use Inkscape (and sometimes xournal) for prototyping and GIMP for drawing. GIMP is one of the few open source programs with pressure sensitive support which helps me a lot.
To clarify this, he has some sort of a graphical drawing tablet: he is not using a mouse. Wacom has some popular products in this category.
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Re: Castle [WIP]

Post by i » 24 Feb 2010, 12:10

Rotonen wrote:To clarify this, he has some sort of a graphical drawing tablet: he is not using a mouse. Wacom has some popular products in this category.
To clarify I actually have two wacom tablets. One is Wacom Intuos 3, second is Wacom digitalizer on my Lenovo X61. And sometimes I still use mouse or trackpoint. Mouse is very useful in pixelart.
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Re: Castle [WIP]

Post by meway » 24 Feb 2010, 18:42

Ok before I call this done and go the the bottom half. Suggestions?
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Re: Castle [WIP]

Post by Crush » 24 Feb 2010, 19:19

The walls are supposed to be round, aren't they? Then why are they so clearly separated into three distinct shading zones?
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Re: Castle [WIP]

Post by meway » 24 Feb 2010, 20:23

Thank you.
How about this?
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Re: Castle [WIP]

Post by Lizandra » 24 Feb 2010, 20:33

this is just my opinion...shouldnt you do something like that http://www.destination360.com/north-ame ... -tower.jpg arround the roof? Sorry i only know the name in portuguese
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Re: Castle [WIP]

Post by meway » 24 Feb 2010, 21:11

This should be better I don't want it to be like an umbrella though.
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Re: Castle [WIP]

Post by stava » 25 Feb 2010, 06:36

Image

I'm sorry to work on your project without permission D:
But I just got some idea in my mind how I'd make the tower, so I did..
I'd like to read some comments about it :)
And I'll be adding some details, really lazy at this moment :D
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Re: Castle [WIP]

Post by meway » 25 Feb 2010, 06:50

I love it ;) You can work with me any time. TMW like variants to work with anyway. Two towers are better than one IMO. and yours looks Great. Maybe some texture on that bottom portion? Also this will just be a corner of a wall that will be going around the castle. (my envision of it anyway)
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