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Soulless experiment

Posted: 23 Feb 2010, 14:22
by Rotonen
baseballboy wrote:
DarkLord wrote:I'll have you know I have exceptional computer skills. You don't even know me, so shut your stupid, child hating, trolling mouth and get the f**k off this forum.
I have played this game a little longer then you, and since I have known you I haven't seen one skill...... I'm not saying I have skills when it comes to computers but I am learning a lot more by playing this game.

This question is for Leo!:

How can you hang with him IRL?! That is suicide waiting to happen............



[/trolloing]
All that talk about skills reminded me, I never got any proper results for the soulless experiment.

Anyone still around who remembers and would like to share their experience with it?

Re: Soulless experiment

Posted: 23 Feb 2010, 14:26
by Kage
soulless experiment?

Re: Soulless experiment

Posted: 23 Feb 2010, 17:15
by Matt
Damn n00bs.

It was a very nice idea to have skills that supported your stats/equipment, but it was too powerful because non-soulless people didn't have some kind of advantage over the soulless ones.

Re: Soulless experiment

Posted: 23 Feb 2010, 18:06
by Kage
Oh, you mean soulless as far as no class on eA... I understand now...

Honestly, I thought he was talking about some voodoo ritual.

Re: Soulless experiment

Posted: 23 Feb 2010, 19:09
by Matt
Kage wrote:Oh, you mean soulless as far as no class on eA... I understand now...

Honestly, I thought he was talking about some voodoo ritual.
? It was?

Re: Soulless experiment

Posted: 23 Feb 2010, 19:35
by KrystalFan
Story Time, Story Time, Story Time!



Tell zis Little N00b More Of 'zis.. 'Soulless Experiment'.. :3

Re: Soulless experiment

Posted: 23 Feb 2010, 23:50
by enchilado
*trading my soul for a Top Hat*

Re: Soulless experiment

Posted: 24 Feb 2010, 03:04
by salmondine
I remember, could never bring myself to sell my characters soul though.
I don't remember having envy for anyone who did, especially when you knew that character would be deleted someday.
But fast attack bug was much better playing experience, from that time,
made selling your soul pretty trivial for a stat bonus.
you know back when it was fun to play...remember that part...the fun part...anyone remember fun ;p
Damn players exploiting a bug, just to have fun...levels meant nothing...was just fun to play.
Anyway...selling my soul was just too creepy for me to ever do it.

Re: Soulless experiment

Posted: 26 Feb 2010, 07:59
by Habari
......

Re: Soulless experiment

Posted: 04 Mar 2010, 19:39
by Turmfalke
3 years after the last soulless was deleted you create a feedback thread? :lol:
well they are gone for good and are already a part of tmw's lore.