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Here is a simple look at what mode 7 can do for world travel

Posted: 19 Apr 2010, 21:33
by tcsilver
http://media.giantbomb.com/uploads/0/17 ... _super.jpg
I'm suggesting that to be fully complete a sort of world travel system would be effective.....
At any rate I've done some tests with rotating these in opengl and implementing this sort of feature set would take less than a few moments worth of work of course....including anything such as parallax clouds, mists(fog& mists),day to night, etc... these are all good features to have which are viable in even software based engines... thanks.. what do you guys think of this ? thanks :)
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Re: Here is a simple look at what mode 7 can do for world travel

Posted: 20 Apr 2010, 19:55
by Matt
Snes Mode 7 style? I approve :mrgreen: