Deathly Hallows - A grim reaper quest
Posted: 18 Aug 2010, 02:20
This post is inspired from the cursed item topic.
I quite like the idea of this "death stick"/"elder wand" concept similar to the Deathly Hallows in JK Rowling's last Harry Potter book. It should be a quest. For those that don't know this ministory, there were 3 brothers who cheated death by magically creating a bridge over a river that has claimed many lives. Death decides to take their lives in a less obvious way by appearing to them and giving them each a gift. The first brother asked for a wand ("Elder Wand") that always won battles, the second was a stone that granted resurrection of departed souls and the third asked for an invisibility cloak.
Eventually all the brothers lose their lives to Death but point is, a Manaworld version of a fairy tale like this could be a really interesting team quest. Relating back to this topic when the Grim Reaper boss is released he has to be tackled by teams of 3 players each and drops 3 magical items too, that each team member could get. To leave this boss map they must pass a check that prevents 1 character from taking more than 1 item. Team members can die and not pick up an item but no player can leave with more than 1 item so they have to retry with another team.
The dropped items could have special effects so:
1) The "Death Stick" or "Elder Wand" could be the cursed item in this post: http://forums.themanaworld.org/viewtopi ... 13&t=11247 disappearing away after % chance or a few uses.
2) A "Resurrection Stone" that lets you die and respawn with full health back where you were killed once/twice (then disappearing too)
3) An "Invisibility Cloak" that lets you wander invisible through aggro monster maps eventually disappearing perhaps time based after clicking "use".
It'd be best to try and create new unique items that have spectacular effects that will be "reclaimed by Death" and the quest replayed rather than just a few items that give a random + in some stat like a normal outfit item.
I quite like the idea of this "death stick"/"elder wand" concept similar to the Deathly Hallows in JK Rowling's last Harry Potter book. It should be a quest. For those that don't know this ministory, there were 3 brothers who cheated death by magically creating a bridge over a river that has claimed many lives. Death decides to take their lives in a less obvious way by appearing to them and giving them each a gift. The first brother asked for a wand ("Elder Wand") that always won battles, the second was a stone that granted resurrection of departed souls and the third asked for an invisibility cloak.
Eventually all the brothers lose their lives to Death but point is, a Manaworld version of a fairy tale like this could be a really interesting team quest. Relating back to this topic when the Grim Reaper boss is released he has to be tackled by teams of 3 players each and drops 3 magical items too, that each team member could get. To leave this boss map they must pass a check that prevents 1 character from taking more than 1 item. Team members can die and not pick up an item but no player can leave with more than 1 item so they have to retry with another team.
The dropped items could have special effects so:
1) The "Death Stick" or "Elder Wand" could be the cursed item in this post: http://forums.themanaworld.org/viewtopi ... 13&t=11247 disappearing away after % chance or a few uses.
2) A "Resurrection Stone" that lets you die and respawn with full health back where you were killed once/twice (then disappearing too)
3) An "Invisibility Cloak" that lets you wander invisible through aggro monster maps eventually disappearing perhaps time based after clicking "use".
It'd be best to try and create new unique items that have spectacular effects that will be "reclaimed by Death" and the quest replayed rather than just a few items that give a random + in some stat like a normal outfit item.