[REQ] Reaper Quest sfx

All aspects of development related to audio and sound.
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dariunas
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Re: [REQ] Reaper Quest sfx

Post by dariunas » Fri Oct 28, 2011 6:36 am

Hey sorry, I have seen this, just not had the time to get back on it yet. Am pretty backed up with a few other jobs at the moment.

Should be a straightforward thing to get this sounding more 'cutty-cutty' less 'swishy whooshy' :D
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yubabax116
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Re: [REQ] Reaper Quest sfx

Post by yubabax116 » Fri Oct 28, 2011 1:22 pm

dariunas wrote:Hey sorry, I have seen this, just not had the time to get back on it yet. Am pretty backed up with a few other jobs at the moment.

Should be a straightforward thing to get this sounding more 'cutty-cutty' less 'swishy whooshy' :D
Hey no problem we all have our busy times.
and yeah thats exacly what im looking for :)
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♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The  Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
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dariunas
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Re: [REQ] Reaper Quest sfx

Post by dariunas » Tue Nov 29, 2011 5:04 pm

New version uploaded.
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TMW_Scythe_ATTACK_loop_V2.ogg
New version.
(64.65 KiB) Downloaded 69 times
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dariunas
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Re: [REQ] Reaper Quest sfx

Post by dariunas » Wed Nov 30, 2011 12:51 am

dariunas wrote:Attaching the latest version of the Reaper battle music... a few sections that need changing.

At the moment, I still need to address the abrupt change at around 35secs and again at 47secs (thinking about taking this 10second section out completely) but this will at least give you a better feel for the progression of the track...

Still planning to work on the Reaper 'hurt' sound...
Still have this project lying around also and was just wondering what the consensus is? Would like to wrap up some stuff I've started before I move on. It's mildly depressing looking at all my unfinished bits :?
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dariunas
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Re: [REQ] Reaper Quest sfx

Post by dariunas » Sun Dec 11, 2011 5:05 pm

Um... anyone about?
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Wombat
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Re: [REQ] Reaper Quest sfx

Post by Wombat » Wed Dec 14, 2011 6:31 pm

I like the sound effect. Thank you for your work.
Current character is "Abolish".
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