[WIP] Desert Cliffs Tileset

All development of pixel art and graphics
User avatar
feline monstrosity
Novice
Novice
Posts: 430
Joined: 27 Apr 2008, 15:08
Location: Wales, UK

Re: [WIP] Desert Cliffs Tileset

Post by feline monstrosity » 29 Nov 2010, 12:54

Very nice cliffs, just needs some grid-killing. :)

Didn't Len once make some rather nice sand tiles?
~Feline Monstrosity
arikel
Peon
Peon
Posts: 56
Joined: 13 May 2009, 02:41

Re: [WIP] Desert Cliffs Tileset

Post by arikel » 29 Nov 2010, 14:02

About the grid-killing, we're working on variation tiles which should help a lot there.

Len actually did some very nice tiles that i intended to use for this tileset :
LenDesertTiles.png
LenDesertTiles.png (58.28 KiB) Viewed 782 times
Adarias had also made some nice desert ground tiles :
AdariasDesertGround.png
AdariasDesertGround.png (18.24 KiB) Viewed 782 times
I also had a try myself, just for practice (i know, it sucks) :
desertGroundTests.png
desertGroundTests.png (38.94 KiB) Viewed 782 times
We'll probably end up using Len's tiles.
User avatar
Reid
Developer
Developer
Posts: 1413
Joined: 15 May 2010, 22:39
Location: Artis
Contact:

Re: [WIP] Desert Cliffs Tileset

Post by Reid » 29 Nov 2010, 17:59

arikel wrote: I also had a try myself, just for practice (i know, it sucks) :
Shhht! its very good, just try to copy colors from len's tileset... Just an idea.. ^^
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
User avatar
meway
Knight
Knight
Posts: 1736
Joined: 04 Jan 2009, 06:02
Location: Detroit MI
Contact:

Re: [WIP] Desert Cliffs Tileset

Post by meway » 06 Dec 2010, 00:39

I'm not so sure about the style of shading on the rocks but I guess it works cause it looks damn good IMO :) keep it up. maybe make a more directional cliff this would also be good for mappers. (In hopes that they wont make straight lines of the same tile in there map anyways.)
User avatar
AxlTrozz
Warrior
Warrior
Posts: 843
Joined: 05 Aug 2006, 00:12
Location: Now from TX

Re: [WIP] Desert Cliffs Tileset

Post by AxlTrozz » 06 Dec 2010, 14:20

@Arikel: Image

I think your work have really good potential, I can tell you all of these can be used but pick one and finish it, borders, transitions all the variations needed, also none of the examples above have proper light they have north west sunlight and it should be south west, I would try flipping 45 deg to the left in some of them, may be that works.
I like 3,4 and 5 as my favorites.

Regards
User avatar
MerlinX420
Warrior
Warrior
Posts: 575
Joined: 23 Dec 2007, 05:42

Re: [WIP] Desert Cliffs Tileset

Post by MerlinX420 » 28 Feb 2011, 19:04

Reid I kinda just started to do that once I seen those tiles.
And those sand textures would be useful. There's some sand formation that need to be recreated for the new style sand to provide a direct paste over of the old set.
http://forums.themanaworld.org/viewtopi ... 8&start=45
I was just over that and started on the slope sand banks in the new style.
There's an area that was a ripple pattern that needs to be recreated.
MerlinX420
Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music. Has anybody seen this princess I'm looking for?
Post Reply