Woodland Village (new attempt)

Content and general development discussion, including maps, quests, and server code from the development team.
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ElvenProgrammer
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Post by ElvenProgrammer » 20 May 2006, 16:46

Yep that fits a lot better.
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Post by Matt » 20 May 2006, 17:01

It's a lot nicer now.
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Crush
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Post by Crush » 20 May 2006, 19:14

a palisade inspired by irucards nomad tileset:
Image
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Modanung
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Post by Modanung » 20 May 2006, 19:44

Looks nice (the palisade). But maybe the poles should have sharpened tips?
And ofcourse there should be grass growing against it, just like with the house and the cliffs.
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Crush
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Post by Crush » 20 May 2006, 20:16

this is usually the last step i do after everyone had the opportunity to suggest changes.
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Post by Techsetsu » 21 May 2006, 08:42

^ Yeah I agree. The logs would look better sharpened. You might also want to throw in
Crush wrote:modified the fence to fit the rest of my tiles:
Image
Nice, but could you maybe add a gradient or something to the roof so it looked less flat and repetitive? I do really like the A-framed roofs though [despite the fact I think the straw would look cooler if it were darker... hehehe].

All in all, excellent work. I love the window and door. I also really dig the barrel. I do think you should take up Yosuhara's vines too. That'd make a nice addition. :)
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Crush
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Post by Crush » 21 May 2006, 11:21

Techsetsu wrote:Nice, but could you maybe add a gradient or something to the roof so it looked less flat and repetitive?
No, i want it to be tileable. Using a gradient would limit it to a fixed height.
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Post by Techsetsu » 21 May 2006, 19:54

Crush wrote:
Techsetsu wrote:Nice, but could you maybe add a gradient or something to the roof so it looked less flat and repetitive?
No, i want it to be tileable. Using a gradient would limit it to a fixed height.
Could you maybe make a semi-trasparent gradient overlay then?

Or try making the cabin with the darker shade of the straw? Something just doesn't look right...
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Crush
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Post by Crush » 25 May 2006, 18:35

some signs i made. please give me your honest opinion:

Image

i would also like to hear some suggestions what other signs could be useful.
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EJlol
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Post by EJlol » 25 May 2006, 18:48

a armor shop
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yosuhara
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Post by yosuhara » 25 May 2006, 21:15

Crush wrote:some signs i made. please give me your honest opinion:

Image

i would also like to hear some suggestions what other signs could be useful.
that bow on the first sign is almost invisible... i think u should adjust it's brightness... same to sword on second sign, blade is ok.
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Image
Image
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Rotonen
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Post by Rotonen » 26 May 2006, 00:34

I think the actual sign part could (and should) be bigger. (I think it'll look nicer and also allow more detail.)
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Post by Modanung » 26 May 2006, 03:37

And I agree with Rotonen. The sign should be the entire width of the tile. And I think it's too tall, the pole should be shorter. Signs that high should be attached to a building. Either nailed to the wall or attached to some sign bar thingy sticking out of the wall.

Also I think it should look more as if they were painted... decoratively. Less shaded, lined out, and the shading of the wood should be visible through the paint.
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Post by Ultim » 27 May 2006, 22:39

May i suggest moving in this direction?

Image


Oh and Crush, on your palisade the logs lined horizontally have a smaller vertical thickness than your logs lined vertically, giving the piece a grid effect on the corners.
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Crush
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Post by Crush » 15 Jun 2006, 14:25

Sorry for not posting anything for such a long time, but im in a rather heavy creative block right now. This is what i have so far. When anyone got any ideas what i could add then please post. i really need some kind of inspiration.
Image
Last edited by Crush on 15 Jun 2006, 18:45, edited 1 time in total.
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