Woodland Village (new attempt)

Content and general development discussion, including maps, quests, and server code from the development team.
Matt
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Post by Matt » 22 Jun 2006, 18:31

Hehe...and who made the mockup? ^^
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Post by Modanung » 22 Jun 2006, 18:53

Crush wrote:the diagonal rows are intentionally. i don't want to orientate everything at the grid when possible.
But then the edges of the soil shouldn't be aligned to the grid either. And you should avoid horizontal rows in the plants, they're exactly lined out in that direction now.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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Post by Crush » 22 Jun 2006, 22:36

i must admit that the pattern wasn't the best idea. i'll try another one.
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Post by Crush » 23 Jun 2006, 01:28

how about this?
Image
i'll make the trenches in the ground soon.
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Post by Crush » 23 Jun 2006, 02:44

first version of the bench yosuhura suggested:
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Post by yosuhara » 23 Jun 2006, 07:33

Crush wrote:first version of the bench yosuhura suggested:
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u crippled my nick! AWWWW!!! besides your bench looks okay :)
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Post by Crush » 23 Jun 2006, 13:23

ooops, sorry about that, yosuhara
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Post by Crush » 26 Jun 2006, 20:38

i made new tiles for the ground of fields:
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Post by Rotonen » 27 Jun 2006, 20:25

Starting to get my stamp of approval.
This message used to be meaningful.
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Post by Crush » 27 Jun 2006, 22:00

Image
hmmm... i think it looks better without ;)
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Post by ElvenProgrammer » 27 Jun 2006, 22:31

Looks nice and tasty, even if I think the grass should overlap more on the borders, some long leaves should go deeeper inside the field. Anyway you can put my stamp on it as well :wink:
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Post by Crush » 27 Jun 2006, 22:54

ElvenProgrammer wrote:Anyway you can put my stamp on it as well :wink:
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looks even worse :(
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i
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Post by i » 28 Jun 2006, 08:56

may i say something.... u got mine too :D
Retired chainsaw seller. CEO @ Advertising Agency N2P
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Crush
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Post by Crush » 31 Jul 2006, 23:16

hi guys, i'm back from my vacation. the creative pause was quite inspiring for me. i spent it on the swedish island gotland where i visited the city of visby with its medieval city centre. and besides the really gorgeous swedish chicks running around there i paid a lot of attention to the architecture. i am quite eager to use these impressions to create a more urban city tileset, soon. but a lot of the impressions i had will have some influence on the village tileset, too.

one detail for example that i found quite interesting, is that there were houses with wooden walls that had horizontal boards on the lower floors and there were some with vertical boards on the lower floors. but the walls of the roof floors had always vertical bars, even when the lower floors used horizontal ones. despite the many different styles of the buildings i did not found one building that used horizontal boards on the attic floor. i have no idea why, but there has to be some technical reason for that.

so i decided to do the same with my houses. another new feature are the vines. what do you think about it? (yes, the building with the lower floor made of stone needs a better transmission to the top floor)
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Post by ElvenProgrammer » 01 Aug 2006, 10:58

The right one is lovely, different directions of boards help in giving some variation to the building. Another approval stamp :wink:
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