New skills in the game
Posted: 17 Jan 2011, 21:23
A huge content update went in over the weekend. Whether or not you like the additions (as I do), there are a lot of questions about the new skills. Here is the best information that I have so far.
Please read, ask questions, and post with more complete or accurate information if you can. We can then update the wiki.
The simple explanation is this:
Mages need Astral Magic
Warriors probably want Speed.
Archers want either Mallards Eye or Speed.
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Start by talking with Luca in Tulimshar, east of town near Vincent who makes action figures out of bug legs.
Brawling
Improves bare-handed combat. (Probably not useful.)
Cost: free
Talk with Luca in Tulimshar.
Astral Soul
Improves magic attack.
Cost: 100 acorns and 1 pearl.
Talk with the Old Wizard in his magic hut north of Hurnscald.
Resist Poison
Effects not yet known.
Cost: 5 snake tongues and 10 black scorpion stingers.
Mini-game costs 10 acorns, 5 red apples, 5 green apples, 5 oranges, and 3 small healing potions.
Talk with the Nurse in Hurnscald. She'll take you through a mini-game to find the right "ratios" of healing potion vs. stabilizer vs. venom. If you die, repeat the mini-game up to 2 more times before paying again.
Mallards Eye
Reduces accuracy penalty when attacking at range.
Minimum level to learn this skill is 50.
Cost: 25k GP and 10 of each type of snake egg. Also bring your Forest Bow and arrows for the mini-game.
Talk with Gwendolyn, in the woods on the way to the swamp.
To succeed in the mini-game, picture yourself on the archery field, always facing due North. If you shoot into the wind from the North, use more power. If the wind is from your back (South), use less power. Step to the side from which the wind is coming. If you miss, change where you stand and the power you use for the next shot.
Higher Dexterity and Agility make it more likely that a direct hit will be considered a "Bulls Eye" rather than a "fingerbreadth away".
Speed
Increases speed of your attacks. Makes you walk faster. Will [soon] improve your chance to evade attacks.
Minimum level to learn this skill is 60.
Cost: 5 concentration potions and 10 snake tongues.
Visit Miriam in the snake desert. She's in a new area (Map 032-1) that used to be a dead end. Enter through the mountain snake caves.
You must have a minimum Agility of 60 to get the skill.
The mini-game requires you to, without carrying metal armor or more than ⅓ your max weight, run to Pachua.
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Luca can help you "focus" in any one skill, to make that skill active. You can focus in only one skill at a time. To change focus, you must go to Caul in Hurnscald and brew a Dementia Potion. (That is another mini-game, much like Monster Oil).
Skills can be raised by spending Skill Points, which are earned by killing monsters. Each increase in skill costs as many points as the existing level. For example, it costs 3 points to raise Speed from level 3 to level 4.
Level 9 is the maximum for any skill.
Learn as many skills as you like. There is no penalty from having a skill. It matters only which you choose to focus in.
Please read, ask questions, and post with more complete or accurate information if you can. We can then update the wiki.
The simple explanation is this:
Mages need Astral Magic
Warriors probably want Speed.
Archers want either Mallards Eye or Speed.
-----------------------------------
Start by talking with Luca in Tulimshar, east of town near Vincent who makes action figures out of bug legs.
Brawling
Improves bare-handed combat. (Probably not useful.)
Cost: free
Talk with Luca in Tulimshar.
Astral Soul
Improves magic attack.
Cost: 100 acorns and 1 pearl.
Talk with the Old Wizard in his magic hut north of Hurnscald.
Resist Poison
Effects not yet known.
Cost: 5 snake tongues and 10 black scorpion stingers.
Mini-game costs 10 acorns, 5 red apples, 5 green apples, 5 oranges, and 3 small healing potions.
Talk with the Nurse in Hurnscald. She'll take you through a mini-game to find the right "ratios" of healing potion vs. stabilizer vs. venom. If you die, repeat the mini-game up to 2 more times before paying again.
Mallards Eye
Reduces accuracy penalty when attacking at range.
Minimum level to learn this skill is 50.
Cost: 25k GP and 10 of each type of snake egg. Also bring your Forest Bow and arrows for the mini-game.
Talk with Gwendolyn, in the woods on the way to the swamp.
To succeed in the mini-game, picture yourself on the archery field, always facing due North. If you shoot into the wind from the North, use more power. If the wind is from your back (South), use less power. Step to the side from which the wind is coming. If you miss, change where you stand and the power you use for the next shot.
Higher Dexterity and Agility make it more likely that a direct hit will be considered a "Bulls Eye" rather than a "fingerbreadth away".
Speed
Increases speed of your attacks. Makes you walk faster. Will [soon] improve your chance to evade attacks.
Minimum level to learn this skill is 60.
Cost: 5 concentration potions and 10 snake tongues.
Visit Miriam in the snake desert. She's in a new area (Map 032-1) that used to be a dead end. Enter through the mountain snake caves.
You must have a minimum Agility of 60 to get the skill.
The mini-game requires you to, without carrying metal armor or more than ⅓ your max weight, run to Pachua.
-----------------------------------
Luca can help you "focus" in any one skill, to make that skill active. You can focus in only one skill at a time. To change focus, you must go to Caul in Hurnscald and brew a Dementia Potion. (That is another mini-game, much like Monster Oil).
Skills can be raised by spending Skill Points, which are earned by killing monsters. Each increase in skill costs as many points as the existing level. For example, it costs 3 points to raise Speed from level 3 to level 4.
Level 9 is the maximum for any skill.
Learn as many skills as you like. There is no penalty from having a skill. It matters only which you choose to focus in.