[WIP] Tut-Mask

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meway
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Re: [WIP] Tut-Mask

Post by meway » 19 Jan 2011, 23:38

Also when you copy paste and flip horizontally The light source is wrong. I messed with the color a bit and fixed ali-g shading issues. Btw nice work on the wrest of the image. Saved me some time ^_^

Original
Image

ali-g/meway revamp.
Image

Marking [FND]
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Last edited by meway on 20 Jan 2011, 00:17, edited 2 times in total.
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Alige
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Re: [WIP] Tut-Mask

Post by Alige » 20 Jan 2011, 00:13

I do like it now, just fixed the eye (1 important pixel) when mask is facing right.
headtut2.png
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Could you please do the same things you did but on the other one too meway or don't you like the bright one at all?
Is the black outline ok? Do we leave it like that?
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meway
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Re: [WIP] Tut-Mask

Post by meway » 20 Jan 2011, 00:19

Sorry ali I posted an edit while you were posting I guess. ^_^ As for the second edit, I added the eye you mentioned, nice find. Now [FND]
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Re: [WIP] Tut-Mask

Post by Reid » 20 Jan 2011, 00:28

Why colors look so sad? =/
As Crush said, add some golden touch, it can do a real beauty thing
"Time is an illusion. Lunchtime doubly so."
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meway
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Re: [WIP] Tut-Mask

Post by meway » 20 Jan 2011, 00:39

Maybe this will do.

From this
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To this
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Re: [WIP] Tut-Mask

Post by Reid » 20 Jan 2011, 00:56

try.png
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Before anti aliasing it always look strange.. but maybe more on this way?
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meway
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Re: [WIP] Tut-Mask

Post by meway » 20 Jan 2011, 01:02

I think that Image will be my [FND] In your image it looks dull not like gold. I see no issues with anti-aliasing

Edit: Added another image messing around more with the color.
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Re: [WIP] Tut-Mask

Post by Alige » 20 Jan 2011, 01:05

[FND] for me too. Well done all.
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Re: [WIP] Tut-Mask

Post by salmondine » 20 Jan 2011, 01:29

I like this, if it suits all?
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meway
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Re: [FND] Tut-Mask

Post by meway » 20 Jan 2011, 03:35

Just some pallet changes again.
Pick one of these.
Compar
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headtut2.png
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Last edited by meway on 20 Jan 2011, 11:29, edited 1 time in total.
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Re: [FND] Tut-Mask

Post by salmondine » 20 Jan 2011, 04:13

I like the first one Meway.
I think one of the darker more somber pallets would make a great Mob Boss "Snake Lord" Image.
something that was not there in original image, but very real possibility after these revisions =]
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var
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Re: [FND] Tut-Mask

Post by var » 23 Jan 2011, 00:50

Hi,
i wanted to make a try too, just the frontal part:

Image

what do you think about this version instead?
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Re: [FND] Tut-Mask

Post by meway » 23 Jan 2011, 04:01

Very nice variant. A bit surprising with the way you went about it. Good job from what I can see.
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Re: [FND] Tut-Mask

Post by skipy » 23 Jan 2011, 22:39

meway wrote:Very nice variant. A bit surprising with the way you went about it. Good job from what I can see.
indeed.....looks great :mrgreen: ...if any one is up to it ...maybe edit the skirt for a other part to this and make it a 2 part set(just a idea)
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


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Re: [FND] Tut-Mask

Post by Alige » 23 Jan 2011, 23:06

@skipy: I don't understand your point.
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