[REQ] Thermin Art

All development of pixel art and graphics
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salmondine
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Re: [REQ] Thermin Art

Post by salmondine » 06 Feb 2011, 06:41

Crush, yeah I agree...not finished with the furnace yet...I got a little excited about figuring out the animation in gimp.
once I understood that gimp treats each layer as a frame...simple...I did lots of animation with psp animation shop in windows.
so I'll add some aging to it...

Also you were totally correct with your child proof of concept, I spent many hours trying to get the face smaller, even just two pixels between the eyes, I may be successful in time, I'm not finished trying.
so I went with your child face here, where I needed a smaller face.

I'd like some feedback on this little guy
se2.png
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I have a few others with clothing variations I'll post soon...not quite ready.
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WildX
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Re: [REQ] Thermin Art

Post by WildX » 06 Feb 2011, 14:00

Isn't it too "christmas style"?
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meway
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Re: [REQ] Thermin Art

Post by meway » 06 Feb 2011, 17:18

salmondine wrote:added some oxidation to furnace body and showing flame animation progress.
fire animation is 4 frames.
Furn-an.gif
f&g.gif
a small addition...still 4 frames with gauge
The needle on the guage can be made into a separate animation using particle effects. afaik everything on this can be a separate animation and sprite sheet.You could even show some movement in the oxidation if you wanted.
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skipy
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Re: [REQ] Thermin Art

Post by skipy » 06 Feb 2011, 22:02

works great for xmass npc, salmondine...and i would call it done imo :wink: ...nice work..

---skipy
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


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Chicka-Maria
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Re: [REQ] Thermin Art

Post by Chicka-Maria » 07 Feb 2011, 11:12

looks great, tmw can probably use the npc for a christmas quest or event.
keep up the nice work ;)

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salmondine
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Re: [REQ] Thermin Art

Post by salmondine » 07 Feb 2011, 14:42

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Alige
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Re: [REQ] Thermin Art

Post by Alige » 07 Feb 2011, 14:50

Thermin's christmas? :D I love it!!! :D
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Re: [REQ] Thermin Art

Post by Chicka-Maria » 07 Feb 2011, 22:43

I personally liked it better without the cape, but thats my opinion :P
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Re: [REQ] Thermin Art

Post by Alige » 07 Feb 2011, 23:27

Yeah i agree with Chicka. Sorry salmondine but I prefer Chef's :)
Yours is good too don't worry :D
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Re: [REQ] Thermin Art

Post by skipy » 07 Feb 2011, 23:42

Ali-G wrote:Yeah i agree with Chicka. Sorry salmondine but I prefer Chef's :)
Yours is good too don't worry :D
i dont see Chef's in this topic :? :roll: ..

@salmondine--i like both ...i would maybe put a bigger hat on the one with cape to make it differ more form the other (maybe a big feather in the hat lol )....thats imo

nice work still---skipy
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Re: [REQ] Thermin Art

Post by Alige » 08 Feb 2011, 00:01

skipy wrote:
Ali-G wrote:Yeah i agree with Chicka. Sorry salmondine but I prefer Chef's :)
Yours is good too don't worry :D
i dont see Chef's in this topic :? :roll: ..
Oups sorry I made a mistake I thought ChefChelios made the first one... My mistake...
Nice job salmondine!
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Re: [REQ] Thermin Art

Post by salmondine » 09 Feb 2011, 12:15

Posting here as requested. gypsy fortune teller.
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Fortune-Teller.png
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Posting the dark background as I am hoping for a darkened candle lit interior.
I could use some help with fringe tiles for this npc...even just ideas.
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Re: [REQ] Thermin Art

Post by salmondine » 09 Feb 2011, 12:19

here are the fringe items.
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Re: [REQ] Thermin Art

Post by Chicka-Maria » 10 Feb 2011, 21:13

looks great keep up the great work ;)
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Re: [REQ] Thermin Art

Post by salmondine » 11 Feb 2011, 04:36

Reworked the toddler to this.
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