Undying Thoughts (A series of observations)
Posted: 08 Feb 2011, 08:50
This topic, first and foremost, is my scratch pad/manifesto/stream of consciousness on various components of the game and what the light of my perspective casts upon them.
Whenever I feel like it, I will post new entries here talking about the quest of the month, or an underdocumented element that's been with us for a while, or future plans for the game that I've overheard, or whatever. Feel free to chime in with your responses. Maybe you'll even be inspired to start your own similar style of topic if you take a different approach to playing, and we will be all the richer for hearing it.
For those who don't know me in the game or where I come from, a not-so-brief introduction:
-I represent the purest style of tank possible in the game. 1/1/102/1/15/87, and there are even plans to abandon the 15 at a specific point in the future.
-Yes, it takes an extremely long time to level up with a profile like that. I'm not keeping track, but it took at least several months to make the most recent trip from 81 up to 82. Not to say anything of the seventeen longer journeys that will follow.
-No, I don't mind this.
-In a group attack, my low damage output works against me in awarding XP, and especially in the winner-take-all nature of awarding drops.
-I don't mind that either. I know of these shortcomings in the path I take, and yet I still choose it.
-If I have one regret about my role, it's that I can often be ineffective at drawing the attention of hard-to-hit monsters (such as floating skulls) away from players who would rather not have them in their face (which runs counter to why characters like me exist). With a magic score of -430, #itenplz is a long way off.
-A player's INT stat often has little to do with that of their characters', and I like to find places in the game where that separation makes itself apparent.
-I know the game currently places almost no premium whatsoever on character preservation. For my own sake (and for no other reason at the moment), I do what I can to persevere anyway.
-I go into battle knowing what my limits are. Part of this is just because when the battles take as long as they do, it doesn't take very many of them before I become familiar with the way they play out.
-I have triumphed over Xakelbael the Dark without the help of any other players.
-One of the most relaxing things in the game for me is a nice, calm, out-of-the-way fight to the death against a gang of three skeletons. Sometimes a fourth one will join in, thinking it found a day spa or something, but generally that doesn't last long. Three is truly the magic number here.
-I believe in the power of minimizing maintenance costs. A victory obtained in such a way that your reward is firmly established as such, and is not subject to erosion in your pursuit of future rewards (and so on in an endless cycle), is infinitely more valuable in the long run.
-Despite my considerable stay here (probably within the oldest 1% of existing accounts, though I have no way to confirm this), I have never even possessed as much as 750,000 GP at any point. When you don't need to buy everything left and right, the money you have is just less important, period, and thus there's little reason to hunt for GP as a primary goal.
-I stand ready for death to strike at almost any moment. Not surprisingly, it almost never does. The key is that by being prepared for it, I aim to have a positive effect on keeping everyone protected. Myself, and you as well should we ever meet. That is, after all, why I am here.
And now you can finally hear my Undying Thoughts.
Whenever I feel like it, I will post new entries here talking about the quest of the month, or an underdocumented element that's been with us for a while, or future plans for the game that I've overheard, or whatever. Feel free to chime in with your responses. Maybe you'll even be inspired to start your own similar style of topic if you take a different approach to playing, and we will be all the richer for hearing it.
For those who don't know me in the game or where I come from, a not-so-brief introduction:
-I represent the purest style of tank possible in the game. 1/1/102/1/15/87, and there are even plans to abandon the 15 at a specific point in the future.
-Yes, it takes an extremely long time to level up with a profile like that. I'm not keeping track, but it took at least several months to make the most recent trip from 81 up to 82. Not to say anything of the seventeen longer journeys that will follow.
-No, I don't mind this.
-In a group attack, my low damage output works against me in awarding XP, and especially in the winner-take-all nature of awarding drops.
-I don't mind that either. I know of these shortcomings in the path I take, and yet I still choose it.
-If I have one regret about my role, it's that I can often be ineffective at drawing the attention of hard-to-hit monsters (such as floating skulls) away from players who would rather not have them in their face (which runs counter to why characters like me exist). With a magic score of -430, #itenplz is a long way off.
-A player's INT stat often has little to do with that of their characters', and I like to find places in the game where that separation makes itself apparent.
-I know the game currently places almost no premium whatsoever on character preservation. For my own sake (and for no other reason at the moment), I do what I can to persevere anyway.
-I go into battle knowing what my limits are. Part of this is just because when the battles take as long as they do, it doesn't take very many of them before I become familiar with the way they play out.
-I have triumphed over Xakelbael the Dark without the help of any other players.
-One of the most relaxing things in the game for me is a nice, calm, out-of-the-way fight to the death against a gang of three skeletons. Sometimes a fourth one will join in, thinking it found a day spa or something, but generally that doesn't last long. Three is truly the magic number here.
-I believe in the power of minimizing maintenance costs. A victory obtained in such a way that your reward is firmly established as such, and is not subject to erosion in your pursuit of future rewards (and so on in an endless cycle), is infinitely more valuable in the long run.
-Despite my considerable stay here (probably within the oldest 1% of existing accounts, though I have no way to confirm this), I have never even possessed as much as 750,000 GP at any point. When you don't need to buy everything left and right, the money you have is just less important, period, and thus there's little reason to hunt for GP as a primary goal.
-I stand ready for death to strike at almost any moment. Not surprisingly, it almost never does. The key is that by being prepared for it, I aim to have a positive effect on keeping everyone protected. Myself, and you as well should we ever meet. That is, after all, why I am here.
And now you can finally hear my Undying Thoughts.