Arena Map - Asking for help.

Content and general development discussion, including maps, quests, and server code from the development team.
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Joined: 24 Jan 2006, 23:22
Location: Prague - Czech Republic

Post by Alderan » 30 Jul 2006, 17:51

Bjørn wrote: I think it's a very nice map. But with the pavement remnants on the floor, I think it could also use some "wall remnants" on the sides to make it feel more like a unmaintained underground complex.
Someone would have to draw it :P I'm not pixel artist. Or im may be such that there will be one floor over this map and it will be tilled everywhere - like the creators of it didn't make walls - only floor. :D
It would be no problem to make the endings of the wall on left and right side to be straight.

This is just a little test, how it could look like - but left/right sides aren't straight. (I don't have time to play with tiles now)
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Post by Bjørn » 31 Jul 2006, 16:35

Crush wrote:7:5 would actually come even closer to sin 45°
I would still vote for sticking with 4:3 for the sake of working with easier numbers. I think the difference between 20:15 and 21:15 is hardly noticable with the naked eye. I'd say pick the one you like.
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