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Classes
Posted: 11 Mar 2006, 21:39
by OeKintaro
Sry if this topic just exist...
I want to know if when I get my class, i can reset my stats...
Its true that we can only be novices yet?
I want to be a Healer...I must put points on Int?
Thx
Posted: 11 Mar 2006, 21:46
by Crush
there is just one class (soulless) and that class has only passive combat related skills. when you want to heal other players you got to wait until the tmw server is finished. and that may take a wnile.
Posted: 11 Mar 2006, 21:51
by Modanung
But we'll make sure it's worth waiting for.

yes
Posted: 11 Mar 2006, 22:35
by haggard
yea i am really lookin forward to maybe becoming a summoner... i mean you guys are puttin that class on there as well arent you?
Posted: 11 Mar 2006, 22:55
by Crush
the new system will be a classless and levelless learning by doing system. that basically means that you can become whatever you want.
Posted: 12 Mar 2006, 14:59
by Modanung
I think it would be cool to have names for combinations anyway.
Like Combat_skills + Fire_Magic_skills = Red Battlemage. Just a rough example.
Posted: 12 Mar 2006, 18:20
by Kineticstorm
Modanung wrote:I think it would be cool to have names for combinations anyway.
My thoughts exactly.
Posted: 13 Mar 2006, 02:44
by Gonzalo
Modanung wrote:I think it would be cool to have names for combinations anyway.
Like Combat_skills + Fire_Magic_skills = Red Battlemage. Just a rough example.
Well, if the game does not assign names to these
classes, players will. I'm thinking of Diablo II's Paladin builds: "hammerdin", for instance.
Posted: 13 Mar 2006, 14:04
by Crush
and those neologismsm that destroy the athmosphere in every popular mmorpg is what i am afraid of. But i don't think that we can stop the players from developing the usual mmorpg slang anyway.
Posted: 13 Mar 2006, 14:52
by keendle
I personally think Dungeon Siege (the first one) implemented it rather well.
The game gives you class title based on the skill level you gained.
When you start levelling your other skill(s), the title will change.
I don't remember the titles they give, but it works roughly like this:
- You've been killing a lot of monsters with melee weapon, your melee skill level is 10, your level title is Fighter.
- You keep using your melee weapon, your melee skill is level 20, your title is Warrior.
- You decide to use magic, your melee skill stays at lvl 20, but you increase your magic skill to 10, your title is now [insert a good title for Warrior/Mage here]
- And so on.
Posted: 13 Mar 2006, 17:11
by Modanung
Yes, only Dungeon Siege had only three skills, right? Magic, Melee and Ranged.
So that makes it less complicated.

Posted: 15 Mar 2006, 23:43
by Digital Tsukasa
Acutally, didn't it have two different kinds of magic? Both natural and combative, or something like that.
Posted: 15 Mar 2006, 23:51
by Modanung
Digital Tsukasa wrote:Acutally, didn't it have two different kinds of magic? Both natural and combative, or something like that.
Yes, you're right. So four skills. Still a small number.
just want
Posted: 22 Mar 2006, 23:07
by haggard
dont care if there are names to them or not...i just want to summon things. although i do like the whole red battlemage idea though
Posted: 23 Mar 2006, 18:03
by Modanung
I think it's better if someone asks "So what kind of character are you," you can tell him/her "I'm a red battlemage" instead of "I've can fight with swords and cast fire magic".