Savannah house tiles

All development of pixel art and graphics
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: 08 Sep 2004, 20:48
Location: Espoo, Finland

Post by Rotonen » 19 Mar 2006, 23:20

The smaller house size is too thin to be stretched. It looks like the entire house is a claustrophobic tube. You shouldn't use the smaller hut base size for a stretched structure (unless you make it a bit wider for that purpose, of course).
This message used to be meaningful.
User avatar
Xephys
Peon
Peon
Posts: 72
Joined: 08 May 2006, 18:07
Location: London

Post by Xephys » 10 May 2006, 19:10

Well I'm really no expert or anything, but I think the doors a a tad bit large. I think huts have smaller doors than that. Just saying, everything else looks pretty much eye-candy material to me!
To eat or not to eat, that is the question!
User avatar
Ultim
Novice
Novice
Posts: 230
Joined: 02 Jul 2005, 08:20
Location: USA
Contact:

Post by Ultim » 27 May 2006, 23:51

I second Xephys' comment.
ziolive
Peon
Peon
Posts: 43
Joined: 01 Sep 2006, 13:21
Location: france

Post by ziolive » 06 Sep 2006, 20:05

Very pretty :D .

For details :
- i think entry should be very little, and having a door (for the heat).
- when the roof exceed , it's better,
- the window are good when there is just one but when you have many i think it will be better if they are square.

i think this image of african village can be interesting, cause have many roof, object, (and a door) and for the environment etc...
http://www.smsc.org.uk/images/LEDC/Afri ... illage.jpg

But very good work.
Ziolive
User avatar
Modanung
Knight
Knight
Posts: 1719
Joined: 20 May 2005, 16:51
Location: Groningen, The Netherlands
Contact:

Post by Modanung » 06 Sep 2006, 21:42

Thanks for the image... it's quite a good reference picture, might be useful. :)
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
Post Reply