An idea for players
Posted: 13 Mar 2006, 16:51
I was originally going to post this as a response to the "What do you think about a quest to the hell ???" topic but Platyna locked it 2 minutes before I was about to post this.
Here is my post and idea:
I don't know why people are complaining. It should have been obvious from the start that you would lose characters since the game is in (pre)alpha stage.
To tell you the truth, when I first saw this game I thought it was complete crap and would not have even played it for more than a day, but I looked on the forums and saw how much potential it had (and it was supposed to be like SoM online -my dream game-
) so I thought about helping out.
Enough of my story, I have an idea to keep people playing.
We could probably create a special role and/or item for the highest level player on this server when the new server comes out. For example, say a player named "Uber guy" gets to level 230 (without cheating in any way) and he is the first person to get to that level when the new server comes out. The player "Uber guy" would then be known as the King of Tulimshar (if we will have player run kingdoms) or get a very special weapon/armor just for him or be both king and have a special weapon/armor when the new server comes. Maybe there could be 2 runners up also. I think this will keep people playing for a while, what do you think?

Here is my post and idea:
I don't know why people are complaining. It should have been obvious from the start that you would lose characters since the game is in (pre)alpha stage.
To tell you the truth, when I first saw this game I thought it was complete crap and would not have even played it for more than a day, but I looked on the forums and saw how much potential it had (and it was supposed to be like SoM online -my dream game-

Enough of my story, I have an idea to keep people playing.

