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TEST: gathering information about elemental modifiers

Posted: 02 Sep 2011, 19:02
by o11c
I have made a patch, applied on the test server, that collects information, because even after several months I still don't understand eA that well.

I need people to kill at least one of every monster, using every one of the following attack methods:
  • physical attack (melee or archery)
  • #flar
  • #ingrav
  • #kaflosh

Re: TEST: gathering information about elemental modifiers

Posted: 02 Sep 2011, 19:45
by o11c
completed physical, by using @spawn 1002 ... @spawn 1089 (note that there are some gaps)

With the exception of the suicidal BallLightning (1070), it is pretty easy to get in at least one hit - and I managed to get it by using @speed on a large, empty map (hurnscald, 009-1)

Re: TEST: gathering information about elemental modifiers

Posted: 03 Sep 2011, 00:08
by o11c
completed magic, thanks to Mistakes.

Re: TEST: gathering information about elemental modifiers

Posted: 03 Sep 2011, 04:31
by o11c
It turns out that due to a configuration issue, this information was not actually collected at all. However, Freeyorp has been able to assure me that the information will always be 100.