[WIP] Thermin Tilesets

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MerlinX420
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Re: [WIP] Thermin Tilesets

Post by MerlinX420 » 13 Jun 2012, 03:53

Working on a rusted steel beam. updated.
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archway-preview-052812.png
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meway
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Re: [WIP] Thermin Tilesets

Post by meway » 16 Nov 2012, 14:57

Ok so I decided to bring this back to life. This time with a little more planning on the tileset. This image can be used as an outline to do multiple settings if you wish. It still needs more for compatability purposes but this is a start. I will remove the image only to add on more features so the cliff will remain just more freedom for mappers will be added when this happends. I also tested this in tiled it seems to flow evenly.

Edit: updated cliff for more to give mappers more options
Edit: updated cliff, fixed issue with tiling bottom.
Edit: updated cliff, as crush suggested
Edit: updated cliff, fixed tome tiling issues
Edit: updated cliff, removed some blank tiles
Edit: updated cliff, Tux9th suggested allowing vertical to lateral also prove transparency although I have to redraw outlines in some areas to make this possible so I hope this will suffice.
Edit: removed transparent image no need for cludder
Edit: removed unnecessary tiles
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Template.png
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Last edited by meway on 19 Nov 2012, 00:19, edited 8 times in total.
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Crush
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Re: [WIP] Thermin Tilesets

Post by Crush » 16 Nov 2012, 15:21

Nice template, meway, but you still need the inner curves to create concave shapes.
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Re: [WIP] Thermin Tilesets

Post by meway » 16 Nov 2012, 19:06

Crush wrote:Nice template, meway, but you still need the inner curves to create concave shapes.
like that ^ :)
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Re: [WIP] Thermin Tilesets

Post by Crush » 16 Nov 2012, 20:03

Yes, just like that.
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Re: [WIP] Thermin Tilesets

Post by meway » 16 Nov 2012, 23:59

maybe a little preview for snow like use of the outline. incomplete of course.
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Re: [WIP] Thermin Tilesets

Post by meway » 17 Nov 2012, 18:02

Here is an update with me playing with a pallet of an exsisting tile to fit this
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Re: [WIP] Thermin Tilesets

Post by meway » 18 Nov 2012, 23:26

still trying to determan how I'm going to go about this.
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Re: [WIP] Thermin Tilesets

Post by mas886 » 06 Mar 2013, 13:07

I really like this tileset and de idea of the thermin city are you still working on it?
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Re: [WIP] Thermin Tilesets

Post by meway » 22 Apr 2013, 23:57

Here is an example of the Template.png being used with a skin. I didn't do the cliff siding because I don't have a cliff skin for it yet but you can use it with snow/desert/ect... and this shows you a good example of that. Of course like any artwork It might need some altering to work but as you can see it wouldn't be difficult to make different area settings with.
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sand2.png
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sand.png
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template.png
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