[WIP] New Desert Tileset

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Alige
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Re: [WIP] New Desert Tileset

Post by Alige » 22 Jan 2012, 16:57

Could someone post an example of each animated tile please? That would help a lot!
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Re: [WIP] New Desert Tileset

Post by Len » 23 Jan 2012, 00:30

Ocean2222.gif
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It looks like I might have messed up on the lat 4 tiles (I'll fix it once I get off from work) :oops:. Actually its correct
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Re: [WIP] New Desert Tileset

Post by Len » 23 Jan 2012, 09:03

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Re: [WIP] New Desert Tileset

Post by Alige » 23 Jan 2012, 12:58

Slower animations would already be an improvement I think.
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Re: [WIP] New Desert Tileset

Post by Len » 23 Jan 2012, 13:21

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Re: [WIP] New Desert Tileset

Post by Crush » 23 Jan 2012, 13:28

The coast animaion itself is great. But the waves appear out of nowhere, because the main tile is calm. This looks strange, in my opinion.
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Re: [WIP] New Desert Tileset

Post by Reid » 23 Jan 2012, 13:30

Len wrote:http://postimage.org/image/glhd1rz3n/
Is this slow enough?
I wonder, but maybe with 1-2 new frames the animation would be less lagging. The main animation looks ok, but the second wave need much variation tiles apparently. Maybe a 8 directional?
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Re: [WIP] New Desert Tileset

Post by Len » 26 Jan 2012, 06:40

beach_sand.png
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fringe tile.png
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I wonder, but maybe with 1-2 new frames the animation would be less lagging. The main animation looks ok, but the second wave need much variation tiles apparently. Maybe a 8 directional?
I think I'll add one more frame... Unfortunately I can't really add variation animation tiles (without complicating things).
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Re: [WIP] New Desert Tileset

Post by Reid » 26 Jan 2012, 15:10

Len wrote:I think I'll add one more frame... Unfortunately I can't really add variation animation tiles (without complicating things).
Yes I understand, But at least, one more could be very good.
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Re: [WIP] New Desert Tileset

Post by Len » 27 Jan 2012, 01:04

conept2.png
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Thinking about revising the look of the ocean tiles, how is this?
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Re: [WIP] New Desert Tileset

Post by Reid » 27 Jan 2012, 01:11

Len wrote:
conept2.png
Thinking about revising the look of the ocean tiles, how is this?
Color is much better, but I wonder about the sand tiles, maybe are they too dark?

Edit: Maybe using the color from WOA?
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Re: [WIP] New Desert Tileset

Post by Len » 27 Jan 2012, 12:49

wavyyy.gif
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Here's another test
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Re: [WIP] New Desert Tileset

Post by Alige » 27 Jan 2012, 17:45

@Len: Nice job. The top left animated beach tiles still need some fixes. You can see a part of a dry sand square...
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Re: [WIP] New Desert Tileset

Post by Len » 28 Jan 2012, 14:49

TILESET_Ocean2.png
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TILESET_Ocean2C.png
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Can someone test this? If it works I'll clean it up and move on to something else...
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Re: [WIP] New Desert Tileset

Post by pateame » 01 Feb 2012, 17:22

Len wrote:Can someone test this? If it works I'll clean it up and move on to something else...
It's not a map testing, but an animated floor concept for stava's Giant Squid.
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