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[WIP]: Banana

Posted: 10 Dec 2011, 21:42
by Nami
We have apples and oranges in game, where are the bananas people :?: !!! :!: :!: :!:

Re: [WIP]: Banana

Posted: 10 Dec 2011, 23:05
by Nami
Lines....more......

Re: [WIP]: Banana

Posted: 10 Dec 2011, 23:24
by TeZeR.D
My attempt:

Re: [WIP]: Banana

Posted: 10 Dec 2011, 23:25
by TeZeR.D
They both actually look way different;
yours has more shading; mine has green aswell as a yellowbacking.

Re: [WIP]: Banana

Posted: 11 Dec 2011, 00:28
by Alige
Very nice Nami. Tezer, sorry but yours isn't as good as Nami's. The one I gave to you was a rough draft, just to make you understand few things in pixel art.

Nami, here, I tried few things on your version. Please note that the name should stay "banana.png" up to the end. Also, make sure your icons are centered! :)

Re: [WIP]: Banana

Posted: 11 Dec 2011, 00:40
by o11c
You'd get a much better base for shading if you flipped it side-to-side.

Re: [WIP]: Banana

Posted: 11 Dec 2011, 14:35
by Nami
o11c wrote:You'd get a much better base for shading if you flipped it side-to-side.

What do you mean?

Re: [WIP]: Banana

Posted: 11 Dec 2011, 15:38
by Alige
o11c: absolutly not...

Re: [WIP]: Banana

Posted: 11 Dec 2011, 21:57
by EJlol
Ali-G wrote:Please note that the name should stay "banana.png" up to the end.
Almost. It's better not to overwrite your sprite but safe it as a different file. However do use suggestive names like "banana". Some examples are:
"banana1.png", "banana2.png", "banana3.png"

It will be easy to find the file back, and if you ever mess up the image, you can go back to an older version.

Re: [WIP]: Banana

Posted: 11 Dec 2011, 23:27
by baseballboy
my 2 cents

Re: [WIP]: Banana

Posted: 12 Dec 2011, 04:26
by cardmaster
take some samples