Page 1 of 2
[WIP] Rough gems for magic components.
Posted: 05 Jun 2012, 19:13
by mistergrey
I am working on a few spells, and they will require certain stones as components, similar to lifestones. Rather than copy and recolor that, or the dark crystal, I tried a rough sketch of a few differently shaped stones. I'm sure they need work, but I can't seem to contact any artist lately, so I would appreciate any feedback, suggestions, etc.
*My apologies for leaving a color pallet in one image, I will post it without that in a while.*
Re: [WIP] Rough gems for magic components.
Posted: 05 Jun 2012, 23:05
by ChefChelios
...
Re: [WIP] Rough gems for magic components.
Posted: 06 Jun 2012, 05:01
by Alige
ChefChelios wrote:...
I sense some skill over here...
Re: [WIP] Rough gems for magic components.
Posted: 06 Jun 2012, 06:11
by Chicka-Maria
ChefChelios wrote:...
Just edited the outlining a bit to see how it would look lighter.
Re: [WIP] Rough gems for magic components.
Posted: 06 Jun 2012, 06:43
by mistergrey
Nice gem, Chef

.
So, after getting some very helpful feedback on opengameart.org, I edited one of my gems. Thanks to redshrike for editing it as an example, which I based my edit heavily on.
Re: [WIP] Rough gems for magic components.
Posted: 06 Jun 2012, 06:44
by Chicka-Maria
mistergrey wrote:Nice gem, Chef

.
So, after getting some very helpful feedback on opengameart.org, I edited one of my gems. Thanks to redshrike for editing it as an example, which I based my edit heavily on.
thats a sexy looking gem grey, nice work

Re: [WIP] Rough gems for magic components.
Posted: 07 Jun 2012, 09:11
by mistergrey
Well, in total, I've edited all 3 of the original gems I posted. One I was mostly satisfied with from the start, and changed very little, and one I changed to be more of a faceted stone with a symbol, since only 2 gems are needed for the spell components

. Again, feedback is appreciated

.
Re: [WIP] Rough gems for magic components.
Posted: 07 Jun 2012, 09:57
by ZdlN
I hope i can also do feedback
Nice stones.
Only one thing i see - your speedstone (middle one) is now shown accurate from above but the edges have not the same length.
By the way with the names - if you ask me - the middle stone looks as more like a shield as the "shieldstone"
And the "shieldstone" looks more like a speed one

Re: [WIP] Rough gems for magic components.
Posted: 07 Jun 2012, 14:52
by Chicka-Maria
mistergrey wrote:Well, in total, I've edited all 3 of the original gems I posted. One I was mostly satisfied with from the start, and changed very little, and one I changed to be more of a faceted stone with a symbol, since only 2 gems are needed for the spell components

. Again, feedback is appreciated

.
They look great grey, nice work. I noticed your getting used to using that texture technique. love it

Re: [WIP] Rough gems for magic components.
Posted: 07 Jun 2012, 15:38
by Reid
mistergrey wrote:Well, in total, I've edited all 3 of the original gems I posted. One I was mostly satisfied with from the start, and changed very little, and one I changed to be more of a faceted stone with a symbol, since only 2 gems are needed for the spell components

. Again, feedback is appreciated

.
These ones are noted as GPLv3 on opengameart.
Re: [WIP] Rough gems for magic components.
Posted: 07 Jun 2012, 20:34
by mistergrey
So I did. I'm still totally blank about what licenses are which, so I chose the more recent GPL license when given a choice. I've asked redshrike if I can use the one I based on his edit, under GPLv2 (or whatever), now I play the waiting game...
As it turns out, I never used redshrike's edit itself, but modified mine based on his, and used somewhat different shading and texture on my version. Several people, including users on opengameart.org have said that this means the work is mine, and I'm free to license it as I wish (though of course, I'm sure to acknowledge redshrike for the help and advice!). If I am wrong about this feel free to inform me, heh.
Re: [WIP] Rough gems for magic components.
Posted: 07 Jun 2012, 21:12
by Crush
Just taking advice from someone usually doesn't make that person eligible for claiming copyright.
Otherwise I would like to claim copyright of Windows 8, because I reported a bug in the developer preview and advised Microsoft to fix it, which they did.
Re: [WIP] Rough gems for magic components.
Posted: 04 Jul 2012, 10:19
by mistergrey
Just to show some progress. I didn't change the other stone so much, so I did not include it here.
Re: [WIP] Rough gems for magic components.
Posted: 04 Jul 2012, 11:23
by ZdlN
Nice - Did you like Viking? Or why the "Fehu"?

Re: [WIP] Rough gems for magic components.
Posted: 04 Jul 2012, 17:19
by mistergrey
I was always a little into the Elder Futhark runes, and that one seemed a bit fitting considering the planned use of the tablet

.