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New Wolvern and Loghead sounds Needs Testing!

Posted: 10 Sep 2012, 19:07
by Chicka-Maria
Wolvern sounds are now added to the game and logheads hit and death sounds are added. Feel free to post feedback here :)

regards,

Re: New Wolvern and Loghead sounds Needs Testing!

Posted: 11 Sep 2012, 10:16
by tux9th
I just tried it out and I think the wolvern testsound is too long.

I like the attack sounds and I like the loghead sounds.

Good Job!!

Re: New Wolvern and Loghead sounds Needs Testing!

Posted: 11 Sep 2012, 14:47
by Chicka-Maria
tux9th wrote:I just tried it out and I think the wolvern testsound is too long.

I like the attack sounds and I like the loghead sounds.

Good Job!!

For the wolverns i made the sound fit the frames so each attack has the sound fit the time of the attack frame/death frame (even if the death frame stays a bit longer than the sound because its dead).

thanks for the feedback!

Regards,

Re: New Wolvern and Loghead sounds Needs Testing!

Posted: 17 Sep 2012, 08:12
by Jenalya
I think the log head sounds are reallly good.

About the wolvern sounds, when attacking a wolvern, the attack sound and the hit sound alternate very quickly and that sounds a bit weird in my opinion. The aggressive growl turning into a whimper just to turn into a growl again immediatly...
What do you think about leaving out the hit sound?

Re: New Wolvern and Loghead sounds Needs Testing!

Posted: 18 Sep 2012, 23:50
by Chicka-Maria
Sounds reasonable, but would it be possible to just make a hit sound once every two hits instead of one hit instead? If its possible we can try it maybe, If not ill remove the hit sound completely for the wolverns.

Regards,

Re: New Wolvern and Loghead sounds Needs Testing!

Posted: 19 Sep 2012, 14:24
by Jenalya
Chicka-Maria wrote:Sounds reasonable, but would it be possible to just make a hit sound once every two hits instead of one hit instead?
As far as I know it's not possible at the moment. Maybe a client-dev can tell use for sure?