exploding NPCs
Posted: 23 Jan 2013, 19:22
Currently, the NPC_SELFDESTRUCT skill is the *only* skill that uses the "area-of-effect damage" code, which is a pretty messy thousand lines of code.
Some questions:
Some questions:
- Does this actually work? I haven't observed it, but then I play an archer. I do seem to recall some sort of complaints, I'm kind of fuzzy on exactly what (and might be confusing it with magic summons).
- Do we actually want self-destruct to damage beings other than the attacker?
- 1092 SlimeBlast
- 1093 WhiteSlime
- 1049 Bee
- 1070 BallLightning