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A suggestion for a new quest - fishing -

Posted: 19 Apr 2013, 16:35
by Joseph^Sod
Hello Everyone , So i like to fish(i live in Montana) and was wondering why not have a fishing quest here in the mana world,
there's alot of good fishing holes around the world by the looks of wandering around the map's ... but we have no fish.

Some idea's could be that the oldman holds the record for the largest fish but his wife the (old woman) wont let him fish anymore and hes craving some smoked fish.

smoked fish could be a new food source in the game.

raw log's could be gathered for the smoking, worm's for bait and the fish could drop rare items... that they would have eaten.

part of the quest could be to create a fishing pole & basket(to hold the fish) and helping the oldman with his craving for fish. after that you could fish and give the supplies to the old man for smoked fish, food source.

for the sea area's you could have electric eel's that do something for the magic user's idk just a suggestion

animation could be random fish jumping or rolling in the water's , just something simple.

Re: A suggestion for a new quest - fishing -

Posted: 19 Apr 2013, 18:38
by Jenalya
That's an interesting idea. What I didn't understand was how you intend the actual fishing to take place. Do you mean it as kind of a minigame (similiar to shooting at the target at Gwendolyn or brewing monster oil) or as some form of fighting against fish monsters? Or something completely different?

About the story, what's the reason the old woman forbids the old man to go fishing?

Re: A suggestion for a new quest - fishing -

Posted: 19 Apr 2013, 19:08
by Joseph^Sod
jenalya, well im not sure on the game mechanic's but it could be a mini-game(i guess like a daily quest) that after completed it offers a source for food. I suppose it could be like the clover patches if you see a area where fish are jumping you click (with your fishing pole equipped) and fish but it could be like a attack but instead of a sword it would be a fishing pole casting... idk just a thought.

and as for the story with the old couple, could be something like he stays gone fishing too long and she wants him home and is concerned with his health and welfare at his advanced age... and he just wants to fish... :)

Re: A suggestion for a new quest - fishing -

Posted: 19 Apr 2013, 21:34
by Nard
Joseph^Sod wrote:jenalya, well im not sure on the game mechanic's but it could be a mini-game(i guess like a daily quest) that after completed it offers a source for food. I suppose it could be like the clover patches if you see a area where fish are jumping you click (with your fishing pole equipped) and fish but it could be like a attack but instead of a sword it would be a fishing pole casting... idk just a thought.
A kind of turn text based battle with a NPC like in Dungeons & Dragons ? I can't wait until I get my first ingrav-roasted troutboo :P

Re: A suggestion for a new quest - fishing -

Posted: 19 Apr 2013, 22:11
by Rill
Nard wrote:I can't wait until I get my first ingrav-roasted troutboo :P
Or maybe some nice rainboo trout. :D

Re: A suggestion for a new quest - fishing -

Posted: 19 Apr 2013, 22:44
by Joseph^Sod
lol :)

Re: A suggestion for a new quest - fishing -

Posted: 21 Apr 2013, 12:15
by Jenalya
Joseph^Sod wrote:jenalya, well im not sure on the game mechanic's but it could be a mini-game(i guess like a daily quest) that after completed it offers a source for food. I suppose it could be like the clover patches if you see a area where fish are jumping you click (with your fishing pole equipped) and fish but it could be like a attack but instead of a sword it would be a fishing pole casting... idk just a thought.
I can see different possibilities to implement something like this (as monster spawns, as npcs with minigame...), it'd be needed to try them out/think about them in detail to see which fits best. Personally I don't have time for this project at the moment, but if you, or any contributor or someone who would like to become a contributor is interested in looking into this, that'd be nice. :)
In any case I added a reference to this topic on the Trello Board about content development, so it's less likely to get completely forgotten: https://trello.com/card/fishing/4efa1aa ... b50e779/52

Re: A suggestion for a new quest - fishing -

Posted: 21 Apr 2013, 18:31
by bell chick
one simple way i envision and have seen in other games is to have the player select his pole. the player then sits at the hole with the pole extended over the water. the player sits and waits, after a random amount of time a message shows over the players head telling them they have a bite. at that point the player has a set number of seconds to hit the attack button and reel in the fish. if the player is too slow the fish goes on its way and the player will have to wait again.

Re: A suggestion for a new quest - fishing -

Posted: 21 Apr 2013, 19:06
by o11c
we *can* do timer-based things with NPC dialogs or with OnDeath labels.

Re: A suggestion for a new quest - fishing -

Posted: 24 Apr 2013, 04:06
by triforce_hyrule
exelent idea!!!!! a nice game to pass time

Re: A suggestion for a new quest - fishing -

Posted: 24 Apr 2013, 07:12
by Cassy
triforce_hyrule wrote:exelent idea!!!!! a nice game to pass time
Like chilling at the fishing place in Ocarina of Time, right next to Hylia Lake?
Was a very nice minigame to pass the time and I also think this would be great in TMW.

Re: A suggestion for a new quest - fishing -

Posted: 31 Jul 2013, 16:48
by cinderweb
I like this idea myself.