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CR1 dead?
Posted: 25 May 2013, 17:45
by Len
Seems no one has posted in here since 2011, which is a shame as I feel they had the right idea with CR1. But the approach of throwing everything out was a mistake I believe, It would have been much better to get an idea of what you want the game to look like, make an assessment of the current TMW assets find what we can keep/edit and what we can't (what needs to be replaced) to achieve that look.
Re: CR1 dead?
Posted: 25 May 2013, 18:17
by o11c
We definitely should looked into using CR1 content, either as part of our existing world or as a separate char-server.
However, until I figure out if it's possible to hack the update host, we can't change a few things like the player sprite. Although, I *guess* I could revive the species thing (now that I've remove its hard-coded assumptions) if we need to ...
Re: CR1 dead?
Posted: 27 May 2013, 05:32
by i
:)