Professions Framework
Posted: 11 Jun 2013, 15:16
I wrote a series of script functions to facilitate any non-magic non-combat skill. Professions are one of many things it could do.
https://github.com/wushin/tmwa-server-data/tree/profs
https://github.com/wushin/tmwa-client-data/tree/profs
It has mining in it along with some other test stuff that doesn't exist. Ignore that. (and still needs testing)
With that, What I'm really asking is what professions does the community want?
Here is kinda what I came up with for primary professions.
SKILL_MINING 20 // Mine & Smelt
SKILL_FORGING 21 // Craft Metal Items
SKILL_FORAGING 22 // Herbs & other Fauna gathering
SKILL_ALCHEMY 23 // Create potions
SKILL_TANNING 24 // Turn pelts, skins, and hides into leather
SKILL_LEATHERCRAFT 25 // Turn leather in to leather goods.
SKILL_WEAVING 26 // Make cloth from fur & cocoons
SKILL_CLOTHIER 27 // Make clothing from cloth
https://github.com/wushin/tmwa-server-data/tree/profs
https://github.com/wushin/tmwa-client-data/tree/profs
It has mining in it along with some other test stuff that doesn't exist. Ignore that. (and still needs testing)
With that, What I'm really asking is what professions does the community want?
Here is kinda what I came up with for primary professions.
SKILL_MINING 20 // Mine & Smelt
SKILL_FORGING 21 // Craft Metal Items
SKILL_FORAGING 22 // Herbs & other Fauna gathering
SKILL_ALCHEMY 23 // Create potions
SKILL_TANNING 24 // Turn pelts, skins, and hides into leather
SKILL_LEATHERCRAFT 25 // Turn leather in to leather goods.
SKILL_WEAVING 26 // Make cloth from fur & cocoons
SKILL_CLOTHIER 27 // Make clothing from cloth