Page 1 of 1

[WIP] Woodland Maps = My Work

Posted: 03 Jul 2013, 21:34
by Psychodelic
two Woodland Maps.

Normal Map and Minimap

Re: [WIP] Woodland Maps = My Work

Posted: 03 Jul 2013, 21:39
by Psychodelic

Re: [WIP] Woodland Maps = My Work

Posted: 03 Jul 2013, 22:13
by o11c

Re: [WIP] Woodland Maps = My Work

Posted: 03 Jul 2013, 22:20
by Psychodelic
oh ok

thanks for the link!

Re: [WIP] Woodland Maps = My Work

Posted: 04 Jul 2013, 09:51
by Chicka-Maria
This would look more interesting for a park setting rather than the woods.

Re: [WIP] Woodland Maps = My Work

Posted: 04 Jul 2013, 11:47
by Freeyorp101
Moved to content development.

---Freeyorp

Re: [WIP] Woodland Maps = My Work

Posted: 04 Jul 2013, 17:00
by straelyn
Looks like the kind of place where you'd start off a quest, maybe relating to the funny frozen guy in the lake.

Re: [WIP] Woodland Maps = My Work

Posted: 04 Jul 2013, 17:19
by Crush
The "funny frozen guy in the lake" is the old (VERY old) playerset. It was meant as an in-joke when the new playerset was released (several years ago). I would advise against using it in new maps. Especially because some people thought that it would be a dead baby, and called us out on having bad humor.

A general mapping tip: "Open" maps don't work very well in games played from birds-eye perspective. They are hard to navigate, because the player only sees a small area of it at a time. Also any large-scale symmetry which might look beautiful in an overhead view can't be seen from the ingame perspective.

It's much better to have a more labyrinth-like map design with clearly defined paths and obstacles which prevent the player from leaving them.

Maps

Posted: 04 Jul 2013, 20:04
by Psychodelic
Really l know my maps are very simple to create because or now lm are new on tiled hehe

for now lm working on other map

Depredador

Re: [WIP] Woodland Maps = My Work

Posted: 04 Jul 2013, 20:10
by Wombat
Keep it up :alt-3: We need more mappers.

Maps

Posted: 04 Jul 2013, 21:26
by Psychodelic
Hehe good, l want practic on tiled for help tmw :alt-0: