Headgear

All development of pixel art and graphics
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Crush
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Headgear

Post by Crush » 19 Aug 2006, 01:56

Recently i made some reorganisations at the file structure of the client that forced me to look through all the inventory icons. After digging through all of them i asked myself: "why don't we bring some more of these items into the game? it would add so much to it." Especially the headgears aren't that much work. the inventory icons need only some slight modifications to make them useable as equipment sprites. there are only 5 animation phases necessary (up, down, left, right, dead). the animation system will do the rest. and the sourcecode changes to enable headgears wouldn't be that complicated either. we already proved that it works with the chest armors.

i made the spriteset for one of the two headbands. it was a work of some minutes. I opened one of the hairset spritesheets, pasted the inventory sprite of the headbands on a new layer and made some modifications to fit it on all of the 5 (used) phased of the first color variant:
Image

anyone up to the challenge to create sprites for the other headgears?
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Pauan
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Post by Pauan » 19 Aug 2006, 02:34

If it truly is that easy, then I would very gladly be willing to work on some of the headgear pieces! ...Right as soon as this map gets finished.
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Post by Matt » 19 Aug 2006, 09:52

Nice idea, would be great beccause i already have one :P
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ElvenProgrammer
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Post by ElvenProgrammer » 19 Aug 2006, 11:16

Yep headgears should be really easy to create and mantain, so I'd go for them instead of adding other equipments.
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Post by Rotonen » 19 Aug 2006, 14:59

And people just seem to love silly headgear. Definitely a good idea.

Any volunteers..? :twisted:
This message used to be meaningful.
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Post by Matt » 27 Aug 2006, 23:03

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Crush
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Post by Crush » 29 Aug 2006, 01:53

made the fancy hat. although not based on the inventory icon. it is just too small. so i made it based on the hat of an npc:
Image
i'm too lazy to make screenshots. but believe me: it looks allright.
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Post by ElvenProgrammer » 29 Aug 2006, 08:03

Very nice indeed, I'd say feel free to commit it.
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Crush
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Post by Crush » 29 Aug 2006, 15:21

Done. Here the next one, the popular miners hat:
Image

The lamp is from the inventory sprite, but the rest is original.

a byproduct of the development was this "plain helm": Image
this sprite is a little bit boring, but maybe someone wants to use this as a template for some more interesting helm designs.
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Post by Crush » 01 Sep 2006, 21:03

Here the santa hat:
Image
It's based on http://forums.themanaworld.org/viewtopic.php?t=1295

When this one is accepted we got all the sprites we need for the current headgears. When someone feels like creating some new headgears feel free to be creative. Thanks to the more flexible animation system and inventory icon system it won't be a problem to get it into the next version.
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Post by Fettsack » 23 Sep 2006, 10:07

hi

i made these googles for the archer class
Image
it could increase the attacking range when attacking with a bow

edit:
now with leather
Image
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Post by Fettsack » 25 Sep 2006, 15:59

pirate hat!
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Post by Modanung » 25 Sep 2006, 16:38

I think looks better like this: Image
Slightly lighter and slightly less saturated yellow.

But nice hat
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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Post by VictorSan » 25 Sep 2006, 20:13

Well for those who didn´t see it, here comes my hat. It´s a cowboy hat :)

Image

Hope you like it.

See you
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Post by Modanung » 25 Sep 2006, 20:29

Like crush said... it's got perspective issues.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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