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Druid Tree quest: one small improvement

Posted: 09 Sep 2013, 00:36
by ItchyDemon
The Druid Tree quest requires making it rain and typing "/me hugs tree", however it will not working when using "/me hugs the tree". It is easy to type the second one (the one with the word "the") and be left wandering why it's not working, especially when a certain friendly bot does accept the second one :alt-6:

Re: Druid Tree quest: one small improvement

Posted: 09 Sep 2013, 20:21
by mas886
Haha that's true, but that type of things are hard to prevent, but it sould be solved :-/

Re: Druid Tree quest: one small improvement

Posted: 09 Sep 2013, 20:38
by o11c
I don't like the way that quest (or marriage) hooks into the magic system and parses *every* chat message ... I just don't have any better alternative.

Re: Druid Tree quest: one small improvement

Posted: 12 Sep 2013, 15:18
by Jaxad0127
I know we used to be able to have NPCs to the parsing, which means these are only looked for when you are near the appropriate NPC.

Re: Druid Tree quest: one small improvement

Posted: 12 Sep 2013, 18:16
by o11c
Jaxad0127 wrote:I know we used to be able to have NPCs to the parsing, which means these are only looked for when you are near the appropriate NPC.
I don't recall code like that ...

Re: Druid Tree quest: one small improvement

Posted: 16 Sep 2013, 12:36
by Freeyorp101
The closest thing I can think of would be the sick mouboo, which still hooks into top level chat reception along with all other magic. It just happens to also have an explicit check for area/range.


---Freeyorp