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Update 2013-09-27

Posted: 27 Sep 2013, 21:01
by Frost
I saw announcement in the GM logs and something on IRC that there was an update today.

What exactly was updated?
What are the changes people should see?

I'm getting private messages about problems. Please post to the forums (maybe to this thread) instead of messaging me privately.

Re: Update 2013-09-27

Posted: 27 Sep 2013, 21:03
by o11c
There's already a topic in the News forum.

Re: Update 2013-09-27

Posted: 27 Sep 2013, 21:11
by Frost
I've heard that at least 4 people have corrupted storage.

If you notice problems, please post here.

Re: Update 2013-09-27

Posted: 27 Sep 2013, 21:17
by o11c
Or better, in the topic I made hours ago: http://forums.themanaworld.org/viewtopi ... =1&t=17729

Re: Update 2013-09-27

Posted: 27 Sep 2013, 21:25
by Chicka-Maria
Being one of the "corrupted" accounts I am unable to use my storage and it is empty. I have made an announcement on the game to assure people they should check their accounts for any defects. Items, characters, etc. If you see any problems with your account please post so the problems can be fixed.

Also keep in mind with the server change your username login will be CASE sensitive. Which means if you registered with a capital letter at the beginning of your username it is now in effect unlike before.

regards,
Chicka

Re: Update 2013-09-27

Posted: 27 Sep 2013, 21:49
by melkior
GMs cannot stay @hidden and @invisible when they log off and then log back on (Yay for botting clients which sniff the online list).

Also, @goto doesn't accept wildcards anymore. Yes, it's not case sensitive, but I have to write the full name of the person I'm teleporting to. Rather inconvenient when you're in a hurry.

Re: Update 2013-09-27

Posted: 27 Sep 2013, 21:58
by o11c
melkior wrote:GMs cannot stay @hidden and @invisible when they log off and then log back on (Yay for botting clients which sniff the online list).
Restoring that was buggy, it was mere chance that it worked at all.

Would it be acceptable if GMs were *always* made @hide and @invisible when the log in?
melkior wrote:Also, @goto doesn't accept wildcards anymore. Yes, it's not case sensitive, but I have to write the full name of the person I'm teleporting to. Rather inconvenient when you're in a hurry.
The client can do tab-completion from the online list.

Re: Update 2013-09-27

Posted: 27 Sep 2013, 22:01
by SriNitayanda
i am not able to trade some items, i cant say which items exactly cause it seems to have no pattern, so far i couldn't add to trade wisp powder and jacko drops. also it is inconsistent with players with some players i can trade some items i cant trade with other players, however wisp powder didn't work with anyone yet.
another thing i noticed was trades with manamarket, i can buy things from manamarket but cant get the things i listed back, it says i have 0 slots available :alt-2: (trying to get my item back from manamarket).

Re: Update 2013-09-27

Posted: 27 Sep 2013, 22:18
by o11c
SriNitayanda wrote:i am not able to trade some items, i cant say which items exactly cause it seems to have no pattern, so far i couldn't add to trade wisp powder and jacko drops. also it is inconsistent with players with some players i can trade some items i cant trade with other players, however wisp powder didn't work with anyone yet.
another thing i noticed was trades with manamarket, i can buy things from manamarket but cant get the things i listed back, it says i have 0 slots available :alt-2: (trying to get my item back from manamarket).
Yeah, I'll fix that in a few days.

Re: Update 2013-09-27

Posted: 27 Sep 2013, 23:29
by Frost
o11c wrote:
melkior wrote:GMs cannot stay @hidden and @invisible when they log off and then log back on (Yay for botting clients which sniff the online list).
Restoring that was buggy, it was mere chance that it worked at all.
It was 100% chance, somehow. Now it's 0% chance. I agree, this is a problem.
Would it be acceptable if GMs were *always* made @hide and @invisible when the log in?
Maybe. Does "GM" include ManaMarket and such?
melkior wrote:Also, @goto doesn't accept wildcards anymore. Yes, it's not case sensitive, but I have to write the full name of the person I'm teleporting to. Rather inconvenient when you're in a hurry.
The client can do tab-completion from the online list.
No, the client can do tab-completion for the current screen. There are times when a GM uses @goto and the target character is not already on the screen.

Edit: I'd like to see a list of user-facing changes, so we don't keep black-boxing this update.

Re: Update 2013-09-27

Posted: 27 Sep 2013, 23:34
by o11c
Frost wrote:
o11c wrote:
melkior wrote:GMs cannot stay @hidden and @invisible when they log off and then log back on (Yay for botting clients which sniff the online list).
Restoring that was buggy, it was mere chance that it worked at all.
It was 100% chance, somehow. Now it's 0% chance. I agree, this is a problem.
Yes, it has since become apparent that it is important, but no one discussed it at the time ...
Frost wrote:
Would it be acceptable if GMs were *always* made @hide and @invisible when the log in?
Maybe. Does "GM" include ManaMarket and such?
No, @1 is not enough to have access to those commands, so they would fail
Frost wrote:
o11c wrote:
melkior wrote:Also, @goto doesn't accept wildcards anymore. Yes, it's not case sensitive, but I have to write the full name of the person I'm teleporting to. Rather inconvenient when you're in a hurry.
The client can do tab-completion from the online list.
No, the client can do tab-completion for the current screen. There are times when a GM uses @goto and the target character is not already on the screen.
Update your client.