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There should be some kind of visual or audio cue when ferry

Posted: 14 Aug 2014, 15:04
by Darkhog
...changes location. As in, when you are inside so you won't miss your stop and won't need to try to exit every few second only to discover that you are still in place where you boarded.

Re: There should be some kind of visual or audio cue when fe

Posted: 14 Aug 2014, 21:05
by EJlol
It gets announced through the chat where the ferry is.

Re: There should be some kind of visual or audio cue when fe

Posted: 15 Aug 2014, 11:40
by Darkhog
Yeah, but it's too easy to miss that - I'm looking into chat only when I'm actually, well, chatting.

Re: There should be some kind of visual or audio cue when fe

Posted: 18 Aug 2014, 15:05
by o11c
wushin what about enablenpc/disablenpc an outside world?

Re: There should be some kind of visual or audio cue when fe

Posted: 18 Aug 2014, 17:54
by wushin
Few Requests:
  • * a whistle for audio cue
    * a more complete ship to allow traveling on deck
    * a "transition" map - Once boat leaves Dock, Boat and players are warped to a ship at sea and not at dock. Deck and Below is accessible.
    * a map background for a horizon background so we could show the shore leaving and coming.
    * a ferry NPC that changes/annouces.