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Len's Desert Ground [WIP] (Revisted)
Posted: 04 Sep 2014, 14:04
by wushin
Len's Desert from WoA revisted. Opinions?
Re: Len's Desert Ground [WIP] (Revisted)
Posted: 04 Sep 2014, 17:41
by Matt
Yay finally some posts in the graphics forum again
No Name-of-whatever-Web2.0-service-was-used-for-arts-in-the-last-years anymore

Re: Len's Desert Ground [WIP] (Revisted)
Posted: 04 Sep 2014, 18:41
by wushin
We've been using trello.
https://trello.com/b/rNnx513z/art-development
But most people hate or ignore it.So I'm posting these here.
Re: Len's Desert Ground [WIP] (Revisted)
Posted: 05 Sep 2014, 03:04
by Len
Your certainly correct in enlarging the cave entrance to better accommodate the player sprite. But, It seems you accidentally lightened the cave entrance while editing it, and some of the added dithering is a little strange to me.
Re: Len's Desert Ground [WIP] (Revisted)
Posted: 05 Sep 2014, 03:30
by wushin
Yeah, otherwise the cave entrance is just weird. Agree on the cave issue. I'll get that fixed. Since the mouth was bigger I'm trying to make it look like there are more layers to the back of the cave.
One thing I wish I had though was a Small Sheet of the "Sandy Stone" texture used around the edges of the cliffs. I think that would be a much better replacement for that yellow chicken scratch the current desert tileset uses for "parched earth".
Re: Len's Desert Ground [WIP] (Revisted)
Posted: 05 Sep 2014, 18:23
by Matt
Yeah i meant Trello. Len is still alive, what is going on with WoA?
Re: Len's Desert Ground [WIP] (Revisted)
Posted: 05 Sep 2014, 18:51
by wushin
Lets keep on topic about the art. You can PM Len if you 2 want to chat.
Re: Len's Desert Ground [WIP] (Revisted)
Posted: 08 Sep 2014, 00:40
by wushin
Authors: Len
Contributors: Wushin
Re: Len's Desert Ground [WIP] (Revisted)
Posted: 08 Sep 2014, 01:19
by wushin
Brought the cave back in line.
Re: Len's Desert Ground [WIP] (Revisted)
Posted: 08 Sep 2014, 07:30
by Len
Seems to work

- Untitled2.png (262.01 KiB) Viewed 23076 times
Re: Len's Desert Ground [WIP] (Revisted)
Posted: 08 Sep 2014, 14:37
by veryape
This looks really good. Is it planned to replace the current dessert tiles or be used for a new area?
Re: Len's Desert Ground [WIP] (Revisted)
Posted: 08 Sep 2014, 15:33
by wushin
I'm heading towards replacing some of the art and making the rest a bit more cohesive. Trying to re-map tilesets as well for better mapping. Then tackle the remapping of current maps into better map<->world perspective.
Re: Len's Desert Ground [WIP] (Revisted)
Posted: 10 Sep 2014, 18:13
by wushin
Plan on modifying Modanung desert city revision into it and drop the older desert houses all together.