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[WIP] Tileset - feel free to alter and give ideas.
Posted: 30 Dec 2014, 06:31
by meway
This is a tileset I was working on for another game but I decided to change it up a bit so tmw could use it instead. Still working on things where I have placeholders.
This tileset was inspired by the a monastery on this webpage
http://wall.alphacoders.com/by_sub_cate ... ?id=210732
Re: [WIP] Tileset - feel free to alter and give ideas.
Posted: 30 Dec 2014, 09:09
by EJlol
Its a very good start. To make the tileset better introduce more colors. Right now you only have orange, add some yellow, grey, red, etc. Make it look interesting. Also the light direction of the pillars is wrong. Both issues are easy to fix I think.
Re: [WIP] Tileset - feel free to alter and give ideas.
Posted: 31 Dec 2014, 03:33
by meway
Added some variants to tileset. edited the original post
Re: [WIP] Tileset - feel free to alter and give ideas.
Posted: 31 Dec 2014, 19:15
by Crush
A great start. In the long run you might want to reduce the contrast a bit to make sure sprites still stand out, but there is plenty of time for this.
The bricks might benefit from a bit more noise.
Re: [WIP] Tileset - feel free to alter and give ideas.
Posted: 31 Dec 2014, 19:39
by meway
Made a new floor par Wushins request
Re: [WIP] Tileset - feel free to alter and give ideas.
Posted: 01 Jan 2015, 14:56
by Crush
The new floor seems to induce a slight case of the
Cafe Wall Illusion. That's really distracting. Is that intentional?
Re: [WIP] Tileset - feel free to alter and give ideas.
Posted: 01 Jan 2015, 16:05
by meway
Crush wrote:The new floor seems to induce a slight case of the
Cafe Wall Illusion. That's really distracting. Is that intentional?
somewhat. I was/am going to make a variant of it.