[WIP] Pixel art request from Meko.

All development of pixel art, maps and other graphics.


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SDN
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[WIP] Pixel art request from Meko.

Post by SDN »

As requested by Meko to continue Aramis project viewtopic.php?f=2&t=18850 to make well for Nivalis continent, i made this one based on something like this:
Image
Img source: (http://commons.wikimedia.org/wiki/File: ... talice.jpg).

Not tested on actual map yet. Any advice?
Ps: I make new thread in case Aramis want to continue his own project.
waterwellwithroof(2).png
waterwellwithroof(2).png (12.36 KiB) Viewed 5058 times
Edited:
I'll place the latest works on the well here (waterwellwithroof(5)) so you can see it right away. I made the snow roof a bit more realistic, but nothing's change on the rock wall of the well. This file is free to use and edit under cc-by 4.0 license, credited to me (Arkhen).
waterwellwithroof(5).png
waterwellwithroof(5).png (12.37 KiB) Viewed 5002 times
Last edited by SDN on 19 Apr 2015, 00:48, edited 9 times in total.
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gumi
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Re: [WIP] Pixel art request from Meko.

Post by gumi »

omfg





wow
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Re: [WIP] Pixel art request from Meko.

Post by gumi »

Image
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Re: [WIP] Pixel art request from Meko.

Post by wushin »

much better than the one in game.
The secret to getting all the important stuff done is doing nothing.
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Re: [WIP] Pixel art request from Meko.

Post by SDN »

Glad if you guys like it. I've done a bit clean up on the roof edges so it looks more realistic, i hope. :P
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waterwellwithroof(5).png
waterwellwithroof(5).png (12.37 KiB) Viewed 5009 times
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Re: [WIP] Pixel art request from Meko.

Post by Virtual Reality »

For comparison: Image
This is definitely an improvement.
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Re: [WIP] Pixel art request from Meko.

Post by gumi »

Arkhen I restarted the test server if you want to see your well
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Re: [WIP] Pixel art request from Meko.

Post by SDN »

I saw it and, well, we have a little problem. Char spites will overlap the roof if stand too close from right or left sides.
wellglitch.png
wellglitch.png (14.06 KiB) Viewed 4984 times
Is that ok? Can you put invisible wall one block just to the right and left of the object to give some space so char sprites wouldn't overlap it? It will look like this.
wellspace.png
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Re: [WIP] Pixel art request from Meko.

Post by gumi »

I can but the player would look too far away..
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Re: [WIP] Pixel art request from Meko.

Post by SDN »

Ok, problem solved! :D
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Re: [WIP] Pixel art request from Meko.

Post by Virtual Reality »

SDN wrote:Ok, problem solved! :D
Out of curiosity, how did you solve the problem?
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Re: [WIP] Pixel art request from Meko.

Post by gumi »

Virtual Reality wrote:Out of curiosity, how did you solve the problem?
I had to create a new tileset (snow_x4) and put the left and right sides of the roof in there
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Re: [WIP] Pixel art request from Meko.

Post by SDN »

Hmm... *nods*
Meko is genius. Now the water well works like what I expect it to work. When chars sprites is near the well, it will looks like it's under the roof, like it should be in real life perspective, right? :D
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wellworks.png
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Re: [WIP] Pixel art request from Meko.

Post by gumi »

Merged into client-data :D
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Re: [WIP] Pixel art request from Meko.

Post by SDN »

Another request from Meko. A tile set for frozen pond in nivalis. Umm, the tiles still half baked, not quite seamless yet. And I haven't adjust the snow color. Anyway, I post this preview so anyone can give any thought before I continue to polish it this weekend. Frankly, I'm not confident with this one. I never seen the actual forzen pond before. :D
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